![](https://cdn.palobby.com/pa/units/orbital/delta_v_engine/delta_v_engine_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_delta_v_engine.png)
Halley
Delta V Engine - Used to move small to medium celestial bodies.- HP: 20000
- Build cost: 40000 metal
- Build locations: land
Overview
Blueprint![](https://cdn.palobby.com/pa/units/sea/battleship/battleship_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_battleship.png)
Leviathan
Battleship - Long range advanced anti-ship, and anti-land guns.- HP: 6000
- Build cost: 4800 metal
- Maximum range: 400
- Total DPS: 480.0
Overview
Blueprint- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Max speed: 8
- Acceleration: 30
- Braking rate: 80
- Turn rate: 45
Physics
- Vision radius: 110
- Underwater vision radius: 110
- Always visible
Recon
Visibility
- Vision radius: 200
- Underwater vision radius: 200
Recon
- Blueprint
- Range: 400
- Projectiles per fire: 3
- Firing standard deviation: 1
- Damage: 120.0 DPS: 3x200 damage every 5.00 seconds (0.2 shots per second)
- Yaw: 135° at 60° per second
- Pitch: 80° at 45° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 200
- Splash: 200 damage, radius 7
- Full damage splash radius: 2
- Muzzle velocity: 110.0
- Max velocity: 110.0
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon (x4)
Ammo
Target Priorities
Built By
-
T2
Advanced Naval Factory 1:20 + 0:06