Slammer
Assault Bot - Armoured with high damage guns and torpedoes. Amphibious. Attacks land and sea.- HP: 360
- Build cost: 500 metal
- Maximum range: 160
- Total DPS: 587.5
Overview
BlueprintLeviathan
Battleship - Long range advanced anti-ship, and anti-land guns.- HP: 6000
- Build cost: 4800 metal
- Maximum range: 400
- Total DPS: 480.0
Overview
Blueprint- Max speed: 14
- Acceleration: 140
- Braking rate: -1
- Turn rate: 720
- Amphibious
Physics
- Max speed: 8
- Acceleration: 30
- Braking rate: 80
- Turn rate: 45
Physics
- Vision radius: 85
- Underwater vision radius: 85
Recon
- Vision radius: 200
- Underwater vision radius: 200
Recon
- Blueprint
- Range: 110
- Damage: 400.0 DPS: 100 damage every 0.25 seconds (4 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 40° at 360° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 100
- Burn damage: 15, radius 2
- Muzzle velocity: 150.0
- Max velocity: 150.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Structure - Wall
- Air
- Wall
- Blueprint
- Range: 160
- Damage: 187.5 DPS: 250 damage every 1.33 seconds (0.75 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 180° at 360° per second
- Targets: WaterSurface, Underwater, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 250
- Muzzle velocity: 5.0
- Max velocity: 50.0
- Turn rate: 120
- Collision check: enemies
- Collision response: impact
- Sub
- Mobile
- Structure - Wall
- Wall
Weapon #1
Layer Ammo
AnyLand
Target Priorities
Weapon #2
Ammo
Target Priorities
- Blueprint
- Range: 400
- Projectiles per fire: 3
- Firing standard deviation: 1
- Damage: 120.0 DPS: 3x200 damage every 5.00 seconds (0.2 shots per second)
- Yaw: 135° at 60° per second
- Pitch: 80° at 45° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 200
- Splash: 200 damage, radius 7
- Full damage splash radius: 2
- Muzzle velocity: 110.0
- Max velocity: 110.0
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon (x4)
Ammo
Target Priorities
- T2 Advanced Bot Factory 0:11 + 0:03
- T2 Unit Cannon 0:11 + 0:03 + 0:03
Built By
- T2 Advanced Naval Factory 1:20 + 0:06