![](https://cdn.palobby.com/pa/units/land/land_scout/land_scout_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_land_scout.png)
Skitter
Scout - Fast. Can see far away and detects mines. Does not attack.- HP: 10
- Build cost: 75 metal
Overview
Blueprint![](https://cdn.palobby.com/pa_ex1/units/air/titan_air/titan_air_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_titan_air.png)
Zeus
Lightning Titan - Heavy damage over a wide area. Attacks any targets except orbital.- HP: 12000
- Build cost: 30000 metal
- Maximum range: 100
- Total DPS: 825.0
Overview
Blueprint- Max speed: 25
- Acceleration: 250
- Braking rate: 250
- Turn rate: 360
Physics
- Max speed: 30
- Acceleration: 30
- Braking rate: 30
- Turn rate: 50
Physics
- Vision radius: 200
- Underwater vision radius: 200
- Mine vision radius: 200
Recon
- Vision radius: 200
- Underwater vision radius: 200
Recon
Economy
- Weapon energy consumption: 5500 / s
Economy
- Blueprint
- Range: 100
- Damage: 825.0 DPS: 1500 damage every 1.82 seconds (0.55 shots per second)
- Energy consumption: 10000 per shot
- Targets: LandHorizontal, WaterSurface, Air, SeaFloor, Underwater
- Ammo recharged after 1.82 seconds
- Blueprint
- Type: Beam
- Damage: 1500
- Splash: 500 damage, radius 40
- Full damage splash radius: 5
- Collision check: enemies
- Collision response: impact
- Commander
- AirDefense | ( Air & Fighter)
- Artillery & Advanced & ( Land | Naval )
- Nuke | NukeDefense
Weapon #1
Ammo
Target Priorities
-
T2
Advanced Vehicle Factory 0:01 + 0:04
-
T1
Vehicle Factory 0:05 + 0:04