![](https://cdn.palobby.com/pa/units/land/laser_defense/laser_defense_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_laser_defense.png)
Laser Defense Tower
Basic Turret - Equipped with direct fire anti-land, and anti-ship defenses.- HP: 1500
- Build cost: 350 metal
- Maximum range: 110
- Total DPS: 150.0
- Build locations: land, water surface
Overview
Blueprint![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.22.0/pa/units/air/l_titan_air/l_titan_air_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.22.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_titan_air.png)
Loki
Flying Fortress Titan - Heavy damage over a wide area. Attacks any targets except orbital.- HP: 9000
- Build cost: 30000 metal
- Maximum range: 160
- Total DPS: 2248.0
Overview
Blueprint- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Max speed: 30
- Acceleration: 50
- Braking rate: 60
- Turn rate: 50
Physics
- Vision radius: 130
- Underwater vision radius: 130
Recon
- Vision radius: 200
- Underwater vision radius: 200
Recon
- Blueprint
- Range: 110
- Damage: 150.0 DPS: 75 damage every 0.50 seconds (2 shots per second)
- Yaw: 180° at 60° per second
- Pitch: 90° at 180° per second
- Targets: LandHorizontal, Seafloor, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Direct
- Damage: 75
- Splash: 75 damage, radius 1
- Burn damage: 15, radius 2
- Muzzle velocity: 500.0
- Max velocity: 500.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 150
- Projectiles per fire: 2
- Damage: 800.0 DPS: 2x800 damage every 2.00 seconds (0.5 shots per second)
- Yaw: 180° at 40° per second
- Pitch: 60° at 20° per second
- Targets: LandHorizontal, WaterSurface, Air, Seafloor, Underwater
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 800
- Splash: 300 damage, radius 40
- Full damage splash radius: 5
- Muzzle velocity: 155.0
- Max velocity: 155.0
- Turn rate: 270.0
- Collision check: enemies
- Collision response: impact
- Commander
- AirDefense & (Land | Naval)
- Artillery & Advanced & (Land | Naval)
- Nuke | NukeDefense
- Structure & Advanced & SurfaceDefense & CombatFabAdvBuild & Custom1
- Blueprint
- Range: 160
- Projectiles per fire: 2
- Firing standard deviation: 10
- Damage: 324 DPS: 2x27 damage every 0.17 seconds (6 shots per second)
- Yaw: 120° at 360° per second
- Pitch: 90° at 360° per second
- Targets: Air
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage: 27
- Splash: 27 damage, radius 25
- Full damage splash radius: 20
- Burn damage: 15, radius 2
- Muzzle velocity: 250.0
- Max velocity: 250.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon #1 (x2)
Ammo
Target Priorities
Weapon #2 (x2)
Ammo
Target Priorities
-
T2
Advanced Fab Aircraft 0:06
-
T2
Advanced Fabrication Bot 0:07
-
T2
Advanced Fabrication Ship 0:04
-
T2
Advanced Fabrication Vehicle 0:05
-
T2
Colonel 0:04
-
T1
Fabrication Aircraft 0:38
-
T1
Fabrication Bot 0:43
-
T1
Fabrication Ship 0:25
-
T1
Fabrication Vehicle 0:31
-
T2
Mend 0:05