![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.27.0/pa/units/land/l_tank_swarm/l_tank_swarm_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.27.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_tank_swarm.png)
Havoc
Lightning Tank - Shoots timed electric mines. Intercepts missiles. Attacks land and sea targets.- HP: 450
- Build cost: 800 metal
- Maximum range: 140
- Total DPS: 225.0
Overview
Blueprint![](https://cdn.palobby.com/pa/units/land/land_scout/land_scout_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_land_scout.png)
Skitter
Scout - Fast. Can see far away and detects mines. Does not attack.- HP: 10
- Build cost: 75 metal
Overview
Blueprint- Max speed: 15
- Acceleration: 100
- Braking rate: 100
- Turn rate: 90
Physics
- Max speed: 25
- Acceleration: 250
- Braking rate: 250
- Turn rate: 360
Physics
- Vision radius: 100
- No underwater vision
Recon
- Vision radius: 200
- Underwater vision radius: 200
- Mine vision radius: 200
Recon
- Weapon energy consumption: 600 / s
Economy
Economy
- Blueprint
- Range: 115
- Firing standard deviation: 7
- Damage: 125.0 DPS: 750 damage every 6.00 seconds (0.17 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 90° at 180° per second
- Energy consumption: 3600 per shot
- Targets: LandHorizontal, WaterSurface
- Ammo recharged after 6.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage: 750
- Splash: 500 damage, radius 2
- Burn damage: 15, radius 2
- Muzzle velocity: 200.0
- Max velocity: 300.0
- Turn rate: 200
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
- Blueprint
- Range: 140
- Damage: 100.0 DPS: 400 damage every 4.00 seconds (0.25 shots per second)
- Yaw: 180° at 3600° per second
- Pitch: 89° at 3600° per second
- Targets: Air, Orbital
- Blueprint
- Type: Beam
- Damage: 400
- Collision check: target
- Collision response: destroy
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
Anti Entity Targets
-
T2
Advanced Armour Foundry 0:16 + 0:04
-
T2
Advanced Vehicle Factory 0:17 + 0:04
Built By
-
T2
Advanced Vehicle Factory 0:01 + 0:04
-
T1
Vehicle Factory 0:05 + 0:04