Epoch

Battleship - High damage. Heavily armored. Long range. Attacks land and sea targets.

    Overview

    Blueprint
    • HP: 7500
    • Build cost: 6000 metal
    • Maximum range: 430
    • Total DPS: 320.0

Storm

Flak Tank - Damage over a very wide area. Only attacks air targets.

    Overview

    Blueprint
    • HP: 400
    • Build cost: 750 metal
    • Maximum range: 100
    • Total DPS: 60.0

    Physics

    • Max speed: 11
    • Acceleration: 30
    • Braking rate: 80
    • Turn rate: 30

    Physics

    • Max speed: 10
    • Acceleration: 100
    • Braking rate: 100
    • Turn rate: 60

    Recon

    • Vision radius: 200
    • Underwater vision radius: 200

    Recon

    • Vision radius: 100
    • No underwater vision

    Weapon #1

    • Blueprint
    • Range: 400
    • Damage: 160.0 DPS: 800 damage every 5.00 seconds (0.2 shots per second)
    • Yaw: 120° at 45° per second
    • Pitch: 90° at 90° per second
    • Targets: LandHorizontal, WaterSurface
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Damage: 800
    • Splash: 800 damage, radius 25
    • Full damage splash radius: 5
    • Burn damage: 15, radius 2
    • Muzzle velocity: 130.0
    • Max velocity: 250.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Naval
      • Structure - Wall
      • Wall
      • Air

    Weapon #2

    • Blueprint
    • Range: 430
    • Damage: 160.0 DPS: 800 damage every 5.00 seconds (0.2 shots per second)
    • Yaw: 120° at 45° per second
    • Pitch: 90° at 90° per second
    • Targets: LandHorizontal, WaterSurface
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Damage: 800
    • Splash: 800 damage, radius 25
    • Full damage splash radius: 5
    • Burn damage: 15, radius 2
    • Muzzle velocity: 150.0
    • Max velocity: 250.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Naval
      • Structure - Wall
      • Wall
      • Air

    Weapon

    • Blueprint
    • Range: 100
    • Projectiles per fire: 4
    • Damage: 60.0 DPS: 4x15 damage every 1.00 seconds (1 shot per second)
    • Targets: Air
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Staged
    • Damage: 15
    • Splash: 10 damage, radius 80
    • Full damage splash radius: 40
    • Muzzle velocity: 100.0
    • Max velocity: 100.0
    • Turn rate: 30
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Air & ( EnergyProduction | Transport | Bomber | Gunship | Titan )
      • Mobile & Air