![](https://cdn.palobby.com/pa/units/sea/fabrication_ship/fabrication_ship_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_fabrication_ship.png)
Fabrication Ship
Basic Fabricator - Builds basic naval structures.- HP: 100
- Build cost: 200 metal
Overview
Blueprint![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.22.0/pa/units/land/l_bot_artillery_adv/l_bot_artillery_adv_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.22.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_bot_artillery_adv.png)
Monstrosity
Heavy Walker - Heavily armored. Long range. Attacks land, sea and seabed targets.- HP: 4000
- Build cost: 1700 metal
- Maximum range: 170
- Total DPS: 420.0
Overview
Blueprint- Max speed: 10
- Acceleration: 100
- Braking rate: 100
- Turn rate: 90
Physics
- Max speed: 12
- Acceleration: 10
- Braking rate: 100
- Turn rate: 45
Physics
- Vision radius: 100
- Underwater vision radius: 100
Recon
- Vision radius: 100
- No underwater vision
Recon
- Build rate: 10
- Build range: 30
- Fabrication metal consumption: 10 / s
- Fabrication energy consumption: 800 / s
- Energy consumption per metal: 80.0
Economy
Economy
- Blueprint
- Range: 170
- Damage: 330.0 DPS: 1650 damage every 5.00 seconds (0.2 shots per second)
- Yaw: 180° at 30° per second
- Pitch: 80° at 90° per second
- Targets: LandHorizontal, Seafloor, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 1650
- Splash: 1500 damage, radius 5
- Burn damage: 15, radius 2
- Muzzle velocity: 600.0
- Max velocity: 600.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
- Blueprint
- Range: 75
- Damage: 45.0 DPS: 30 damage every 0.67 seconds (1.5 shots per second)
- Yaw: 360° at 360° per second
- Pitch: 20° at 360° per second
- Targets: LandHorizontal, WaterSurface, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Direct
- Damage: 30
- Full damage splash radius: 2
- Burn damage: 15, radius 2
- Muzzle velocity: 150.0
- Max velocity: 150.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Structure - Wall
- Air
- Wall
Weapon #1
Ammo
Target Priorities
Weapon #2 (x2)
Ammo
Target Priorities
-
T2
Advanced Naval Factory 8:00
-
T1
Air Factory 1:12
-
T1
Bot Factory 1:00
-
T1
Energy Plant 0:40
-
T1
Energy Storage 0:45
-
T1
Galata Turret 0:22
-
T1
Laser Defense Tower 0:35
-
T1
Metal Extractor 0:17
-
T1
Metal Storage 0:45
-
T1
Naval Factory 1:00
-
T1
Orbital Launcher 4:30
-
T2
Orbital and Deepspace Radar 1:00
-
T1
Pelter 1:30
-
T1
Radar 0:20
-
T1
Single Laser Defense Tower 0:22
-
T1
Teleporter 1:20
-
T1
Torpedo Launcher 0:35
-
T1
Umbrella 2:15
-
T1
Vehicle Factory 1:00
-
T1
Wall 0:05
Builds
Builds
-
T2
Advanced Naval Factory 0:03 + 0:06
-
T1
Naval Factory 0:13 + 0:03
Built By
-
T2
Advanced Walker Foundry 0:34 + 0:03