Atlas
Seismic Titan - Devastating damage to everything nearby. Amphibious. Attacks land, sea, and undersea targets.- HP: 60000
- Build cost: 30000 metal
- Maximum range: 135
- Total DPS: 1600.0
Overview
BlueprintGil-E
Sniper - Long range. High damage. Slow rate of fire. Intercepts missiles. Attacks land, air and sea targets.- HP: 150
- Build cost: 800 metal
- Maximum range: 180
- Total DPS: 187.5
Overview
Blueprint- Max speed: 13
- Acceleration: 260
- Braking rate: -1.0
- Turn rate: 60
Physics
- Max speed: 12
- Acceleration: 120
- Braking rate: -1
- Turn rate: 720
Physics
- Vision radius: 200
- Underwater vision radius: 200
Recon
- Vision radius: 200
- No underwater vision
Recon
- Blueprint
- Range: 135
- Damage: 1600.0 DPS: 8000 damage every 5.00 seconds (0.2 shots per second)
- Yaw: 360° at 720° per second
- Pitch: 40° at 720° per second
- Targets: LandHorizontal, WaterSurface, Seafloor
- Blueprint
- Type: PBAOE
- Damage: 8000
- Splash: 8000 damage, radius 140
- Full damage splash radius: 80
- Burn damage: 200, radius 137
- Collision check: enemies
- Collision response: impact
- Commander
- Titan & ( Land | Naval )
- Nuke | NukeDefense
Weapon #1
Ammo
Target Priorities
- Blueprint
- Range: 180
- Damage: 87.5 DPS: 350 damage every 4.00 seconds (0.25 shots per second)
- Yaw: 180° at 45° per second
- Pitch: 80° at 90° per second
- Targets: LandHorizontal, WaterSurface, Air
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 350
- Burn damage: 15, radius 2
- Muzzle velocity: 1000.0
- Max velocity: 1000.0
- Collision check: enemies
- Collision response: impact
- Air & (Tactical | Heavy | MissileDefense)
- Mobile - Air
- Structure - Wall
- Mobile & Air
- Wall
- Blueprint
- Range: 140
- Damage: 100.0 DPS: 400 damage every 4.00 seconds (0.25 shots per second)
- Yaw: 180° at 3600° per second
- Pitch: 89° at 3600° per second
- Targets: Air, Orbital
- Blueprint
- Type: Beam
- Damage: 400
- Collision check: target
- Collision response: destroy
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
Anti Entity Targets
- T2 Advanced Fabrication Bot 11:06
- T2 Colonel 6:15
- T1 Orbital Fabrication Bot 11:06
Built By
- T2 Advanced Bot Factory 0:17 + 0:03