![](https://cdn.palobby.com/pa/units/land/laser_defense/laser_defense_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_laser_defense.png)
Laser Defense Tower
Basic Turret - Equipped with direct fire anti-land, and anti-ship defenses.- HP: 1500
- Build cost: 350 metal
- Maximum range: 110
- Total DPS: 150.0
- Build locations: land, water surface
Overview
Blueprint![](https://cdn.palobby.com/pa/units/land/tank_laser_adv/tank_laser_adv_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_tank_laser_adv.png)
Leveler
Assault Tank - Devastating damage with heavy armor. Vulnerable to flanking. Attacks land and sea targets.- HP: 1500
- Build cost: 800 metal
- Maximum range: 120
- Total DPS: 600
Overview
Blueprint- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Max speed: 10
- Acceleration: 100
- Braking rate: 100
- Turn rate: 60
Physics
- Vision radius: 130
- Underwater vision radius: 130
Recon
- Vision radius: 100
- No underwater vision
Recon
- Blueprint
- Range: 110
- Damage: 150.0 DPS: 75 damage every 0.50 seconds (2 shots per second)
- Yaw: 180° at 60° per second
- Pitch: 90° at 180° per second
- Targets: LandHorizontal, Seafloor, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Direct
- Damage: 75
- Splash: 75 damage, radius 1
- Burn damage: 15, radius 2
- Muzzle velocity: 500.0
- Max velocity: 500.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 120
- Projectiles per fire: 2
- Damage: 600 DPS: 2x300 damage every 1.00 seconds (1 shot per second)
- Yaw: 180° at 30° per second
- Pitch: 40° at 360° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 300
- Splash: 300 damage, radius 3
- Full damage splash radius: 1
- Burn damage: 15, radius 2
- Muzzle velocity: 160.0
- Max velocity: 160.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon
Ammo
Target Priorities
-
T2
Advanced Fab Aircraft 0:06
-
T2
Advanced Fabrication Bot 0:07
-
T2
Advanced Fabrication Ship 0:04
-
T2
Advanced Fabrication Vehicle 0:05
-
T2
Colonel 0:04
-
T1
Fabrication Aircraft 0:38
-
T1
Fabrication Bot 0:43
-
T1
Fabrication Ship 0:25
-
T1
Fabrication Vehicle 0:31
-
T2
Mend 0:05
Built By
-
T2
Advanced Vehicle Factory 0:17 + 0:04