![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.25.0/pa/units/land/l_flame_turret/l_flame_turret_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.25.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_flame_turret.png)
Arsonist
Flame Turret - High splash damage. Attacks land and sea targets.- HP: 4000
- Build cost: 800 metal
- Maximum range: 120
- Total DPS: 400
- Build locations: land, water surface
Overview
Blueprint![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.28.0/pa/units/land/l_riot_bot/l_riot_bot_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.28.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_riot_bot.png)
Enforcer
Assault Walker - High DPS. Attacks land, sea and seabed targets.- HP: 500
- Build cost: 450 metal
- Maximum range: 100
- Total DPS: 500
Overview
Blueprint- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Max speed: 12
- Acceleration: 80
- Braking rate: -1
- Turn rate: 240
Physics
- Vision radius: 130
- Underwater vision radius: 130
Recon
- Vision radius: 100
- No underwater vision
Recon
- Blueprint
- Range: 120
- Damage: 400 DPS: 40 damage every 0.10 seconds (10 shots per second)
- Yaw: 180° at 90° per second
- Pitch: 45° at 90° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: seeking
- Damage: 40
- Splash: 40 damage, radius 10
- Burn damage: 15, radius 2
- Muzzle velocity: 130.0
- Max velocity: 130.0
- Turn rate: 360
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 100
- Damage: 500 DPS: 100 damage every 0.20 seconds (5 shots per second)
- Yaw: 180° at 540° per second
- Pitch: 90° at 540° per second
- Targets: LandHorizontal, Seafloor, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 100
- Burn damage: 15, radius 2
- Muzzle velocity: 80
- Max velocity: 80
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Structure - Wall
- Air
- Wall
Weapon
Ammo
Target Priorities
Built By
-
T2
Advanced Walker Foundry 0:09 + 0:03
-
T2
Starcannon 0:10 + 0:04