Remora
Combat Builder - Builds mines, shields and turrets. Detects mines. Repairs friendly units. Can't help build other structures.- HP: 800
- Build cost: 1000 metal
Overview
BlueprintStoke
Light Tank - Amphibious. Armed with torpedoes. Attacks land, sea, seabed and undersea targets.- HP: 225
- Build cost: 210 metal
- Maximum range: 150
- Total DPS: 115.5
Overview
Blueprint- Max speed: 10
- Acceleration: 40
- Braking rate: 120
- Turn rate: 60
- Underwater
Physics
- Max speed: 14
- Acceleration: 40
- Braking rate: 40
- Turn rate: 100
- Amphibious
Physics
- Vision radius: 150
- Underwater vision radius: 150
- Mine vision radius: 150
Recon
- Vision radius: 100
- Underwater vision radius: 100
Recon
- Build rate: 90
- Build range: 75
- Fabrication metal consumption: 90 / s
- Fabrication energy consumption: 800 / s
- Energy consumption per metal: 8.9
- Auto Repair
Economy
Economy
- Blueprint
- Range: 80
- Damage: 58.5 DPS: 39 damage every 0.67 seconds (1.5 shots per second)
- Yaw: 360° at 160° per second
- Pitch: 90° at 120° per second
- Targets: LandHorizontal, Seafloor, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 39
- Splash: 25 damage, radius 6
- Full damage splash radius: 2
- Burn damage: 15, radius 2
- Muzzle velocity: 200.0
- Max velocity: 200.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
- Blueprint
- Range: 150
- Damage: 57.0 DPS: 200 damage every 3.51 seconds (0.28 shots per second)
- Yaw: 360° at 160° per second
- Pitch: 90° at 120° per second
- Targets: WaterSurface, Underwater, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 200
- Muzzle velocity: 40.0
- Max velocity: 70.0
- Turn rate: 160
- Collision check: enemies
- Collision response: impact
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 200
- Muzzle velocity: 100.0
- Max velocity: 70.0
- Turn rate: 160
- Collision check: enemies
- Collision response: impact
- Sub
- Mobile
- Structure - Wall
- Wall
Weapon #1
Layer Ammo
AnyLand
Target Priorities
Weapon #2
Layer Ammo
Seafloor
LandHorizontal
Target Priorities
- T1 Clot 0:00.6
- T1 Jackal 0:03
- T2 Rampart 0:26
- T1 Ripple 0:02
- T1 Sea Urchin 0:00.9
- T1 Shredder 0:02
- T1 Sky Bridge 0:08
- T2 Tsunami 0:11
Builds
Builds
- T2 Advanced Ship Foundry 0:15 + 0:06
Built By
- T2 Advanced Armour Foundry 0:04 + 0:04
- T1 Armour Foundry 0:12 + 0:04
- T2 Starcannon 0:04 + 0:04