Advanced Fabrication Vessel
Builder - Builds advanced structures. Most powerful fabricator.- HP: 675
- Build cost: 2700 metal
Overview
BlueprintBluehawk
Mobile Tactical Missile - Long range with heavy damage. Fires homing missiles. Attacks land, sea and orbital targets.- HP: 800
- Build cost: 700 metal
- Maximum range: 200
- Total DPS: 340.0
Overview
Blueprint- Max speed: 9
- Acceleration: 100
- Braking rate: 100
- Turn rate: 90
Physics
- Max speed: 12
- Acceleration: 120
- Braking rate: -1
- Turn rate: 720
Physics
- Vision radius: 100
- Underwater vision radius: 100
Recon
- Vision radius: 100
- No underwater vision
Recon
- Build rate: 90
- Build range: 45
- Fabrication metal consumption: 90 / s
- Fabrication energy consumption: 2500 / s
- Energy consumption per metal: 27.8
Economy
Economy
- Blueprint
- Range: 180
- Damage: 90.0 DPS: 300 damage every 3.33 seconds (0.3 shots per second)
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage target: HitPoints
- Damage: 300
- Burn damage: 15, radius 2
- Muzzle velocity: 80.0
- Max velocity: 80.0
- Turn rate: 45
- Collision check: enemies
- Collision response: impact
- Structure & SurfaceDefense
- Structure & Defense
- Commander
- Mobile - Air
- Structure - Wall
- Wall
- Blueprint
- Range: 200
- Damage: 150.0 DPS: 750 damage every 5.00 seconds (0.2 shots per second)
- Targets: Orbital
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage target: HitPoints
- Damage: 750
- Burn damage: 15, radius 2
- Muzzle velocity: 160.0
- Max velocity: 160.0
- Turn rate: 45
- Collision check: enemies
- Collision response: impact
- Orbital & Heavy
- Orbital & LaserPlatform
- Orbital & Mobile
- Orbital
- Blueprint
- Range: 160
- Damage: 100.0 DPS: 400 damage every 4.00 seconds (0.25 shots per second)
- Targets: Orbital, Air
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage target: HitPoints
- Damage: 400
- Burn damage: 15, radius 2
- Muzzle velocity: 10.0
- Max velocity: 400.0
- Turn rate: 720
- Collision check: target
- Collision response: destroy
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
Weapon #3
Ammo
Target Priorities
Anti Entity Targets
-
T2
Advanced Mass Extractor
0:20
-
T2
Advanced Power Catalyst
0:27
-
T2
Advanced Ship Foundry
0:53
-
T2
Archer
0:10
-
T1
Armour Foundry
0:06
-
T2
Arsonist
0:08
-
T2
Catalyst
7:24
-
T1
Clot
0:00.6
-
T2
Comet
0:44
-
T2
Decimator
0:22
-
T2
Diplomat
7:24
-
T1
Flyer Foundry
0:06
-
T2
Gustav
1:46
-
T1
Hive
0:08
-
T3
Holocene
11:06
-
T2
Iron Dome
2:53
-
T1
Jackal
0:03
-
T1
Mass Extractor
0:01
-
T2
OmniSilo Storage Device
0:05
-
T2
Overseer
0:26
-
T1
Power Catalyst
0:04
-
T1
Radar
0:03
-
T2
Rampart
0:26
-
T1
Ripple
0:02
-
T1
Scarab
0:06
-
T1
Ship Foundry
0:06
-
T1
Shredder
0:02
-
T1
Sky Bridge
0:11
-
T1
Starship Projector
0:06
-
T2
Supernova
2:40
-
T1
Theodor
0:10
-
T1
Tola
0:11
-
T2
Tsunami
0:11
-
T1
Walker Foundry
0:06
Builds
Builds
-
T2
Advanced Ship Foundry
0:41
+ 0:06
Built By
-
T2
Advanced Bot Factory
0:15
+ 0:03