Shredder
Anti-Air Turret - Equipped with homing tracer rounds. Only attacks air targets.- HP: 1000
- Build cost: 225 metal
- Maximum range: 150
- Total DPS: 100
- Build locations: land, water surface
Overview
BlueprintInvestigator
Scout - Fast. Detects mines. Use alt fire to change into a short-range radar detectable only by radar.- HP: 60
- Build cost: 150 metal
- Maximum range: 110
Overview
Blueprint- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Max speed: 35
- Acceleration: 350
- Braking rate: -1
- Turn rate: 720
- Amphibious
Physics
- Vision radius: 155
- Underwater vision radius: 155
Recon
- Vision radius: 150
- Underwater vision radius: 150
- Mine vision radius: 150
Recon
- Blueprint
- Range: 150
- Firing standard deviation: 5
- Damage: 0 DPS: 0 damage every 0.10 seconds (10 shots per second)
- Yaw: 180° at 720° per second
- Pitch: 90° at 720° per second
- Targets: Air
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Splash: 0 damage, radius 3
- Burn damage: 15, radius 2
- Muzzle velocity: 155.0
- Max velocity: 250
- Turn rate: 10
- Collision check: enemies
- Collision response: impact
- Air & (EnergyProduction | Transport | Bomber | Gunship | Titan )
- Air & Mobile
- Blueprint
- Range: 150
- Damage: 100 DPS: 10 damage every 0.10 seconds (10 shots per second)
- Yaw: 180° at 720° per second
- Pitch: 90° at 720° per second
- Targets: Air
- Blueprint
- Type: Beam
- Damage: 10
- Collision check: enemies
- Collision response: impact
- Air & (EnergyProduction | Transport | Bomber | Gunship | Titan)
- Air & Mobile
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
- Blueprint
- Range: 110
- Damage: 0.0 DPS: 0 damage every 1.00 seconds (1 shot per second)
- Yaw: 180° at 360° per second
- Pitch: 40° at 360° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Muzzle velocity: 500.0
- Max velocity: 500.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Structure - Wall
- Air
- Wall
- Blueprint
- Range: 50
- Yaw: 180° at 3000° per second
- Pitch: 180° at 1500° per second
- Targets: LandHorizontal, Seafloor
- Charges in 3.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Muzzle velocity: 90
- Max velocity: 150
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Muzzle velocity: 90
- Max velocity: 150
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon #1
Layer Ammo
AnyLand
Target Priorities
Self Destruct
Layer Ammo
LandHorizontal
Seafloor
Target Priorities
- T2 Advanced Armour Fabricator 0:03
- T2 Advanced Fab Aircraft 0:04
- T2 Advanced Fabrication Bot 0:05
- T2 Advanced Fabrication Flyer 0:03
- T2 Advanced Fabrication Ship 0:02
- T2 Advanced Fabrication Vehicle 0:03
- T2 Advanced Fabrication Vessel 0:02
- T2 Advanced Fabrication Walker 0:04
- T1 Armour Fabricator 0:17
- T2 Colonel 0:02
- T1 Fabrication Aircraft 0:25
- T1 Fabrication Bot 0:28
- T1 Fabrication Flyer 0:22
- T1 Fabrication Ship 0:16
- T1 Fabrication Vehicle 0:20
- T1 Fabrication Vessel 0:14
- T1 Fabrication Walker 0:25
- T0 Imperial Class Commander 0:07
- T0 Legion Class Commander 0:07
- T2 Mend 0:03
- T2 Praetorian 0:02
- T0 Quadruped Class Commander 0:07
- T0 Raptor Class Commander 0:07
- T2 Remora 0:02
- T0 Tank Class Commander 0:07
Built By
- T2 Advanced Walker Foundry 0:03 + 0:03
- T2 Starcannon 0:03 + 0:04
- T1 Walker Foundry 0:08 + 0:03