Hornet

Tactical Bomber- Long range. High damage tactical missiles. Attacks land and sea targets.

    Overview

    Blueprint
    • HP: 200
    • Build cost: 1500 metal
    • Maximum range: 180
    • Total DPS: 250.0

Peacekeeper

Basic Infantry - Durable. Amphibious. Attacks land, sea and seabed targets.

    Overview

    Blueprint
    • HP: 170
    • Build cost: 75 metal
    • Maximum range: 70
    • Total DPS: 23.4

    Physics

    • Max speed: 30
    • Acceleration: 30
    • Braking rate: 30
    • Turn rate: 135

    Physics

    • Max speed: 15
    • Acceleration: 50
    • Braking rate: 50
    • Turn rate: 720
    • Amphibious

    Recon

    • Vision radius: 200
    • Underwater vision radius: 200

    Recon

    • Vision radius: 105
    • Underwater vision radius: 105

    Weapon

    • Blueprint
    • Range: 180
    • Damage: 250.0 DPS: 1000 damage every 4.00 seconds (0.25 shots per second)
    • Yaw: 30° at 3600° per second
    • Pitch: 180° at 3600° per second
    • Targets: LandHorizontal, WaterSurface, Seafloor
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Staged
    • Damage: 1000
    • Burn damage: 15, radius 2
    • Muzzle velocity: 20.0
    • Max velocity: 80.0
    • Turn rate: 360
    • Collision check: enemies
    • Collision response: impact

    Weapon

    • Blueprint
    • Range: 70
    • Damage: 23.4 DPS: 19.5 damage every 0.83 seconds (1.2 shots per second)
    • Yaw: 180° at 360° per second
    • Pitch: 40° at 360° per second
    • Targets: LandHorizontal, Seafloor, WaterSurface
    • Layer Ammo
      AnyLand
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Damage: 19.5
    • Burn damage: 15, radius 2
    • Muzzle velocity: 150.0
    • Max velocity: 150.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Structure - Wall
      • Air
      • Wall