Flak Cannon

Advanced Anti-Air - Overhead heavy damage. Only attacks air.

    Overview

    Blueprint
    • HP: 2000
    • Build cost: 900 metal
    • Maximum range: 120
    • Total DPS: 192.0
    • Build locations: land, water surface

Atlas

Seismic Titan - Devastating damage to everything nearby. Amphibious. Attacks land, sea, and undersea targets.

    Overview

    Blueprint
    • HP: 60000
    • Build cost: 30000 metal
    • Maximum range: 135
    • Total DPS: 1600.0

    Physics

    • Max speed: 0
    • Acceleration: 0
    • Braking rate: 0
    • Turn rate: 0

    Physics

    • Max speed: 13
    • Acceleration: 260
    • Braking rate: -1.0
    • Turn rate: 60

    Recon

    • Vision radius: 155
    • No underwater vision

    Recon

    • Vision radius: 200
    • Underwater vision radius: 200

    Weapon

    • Blueprint
    • Range: 120
    • Projectiles per fire: 4
    • Damage: 192.0 DPS: 4x40 damage every 0.83 seconds (1.2 shots per second)
    • Yaw: 360° at 3600° per second
    • Pitch: 89° at 3600° per second
    • Targets: Air
    • Ammo
    • Blueprint
    • Type: Beam
    • Damage: 40
    • Splash: 40 damage, radius 20
    • Full damage splash radius: 5
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Air & ( EnergyProduction | Transport | Bomber | Gunship | Titan )
      • Mobile & Air

    Weapon #1

    • Blueprint
    • Range: 135
    • Damage: 1600.0 DPS: 8000 damage every 5.00 seconds (0.2 shots per second)
    • Yaw: 360° at 720° per second
    • Pitch: 40° at 720° per second
    • Targets: LandHorizontal, WaterSurface, Seafloor
    • Ammo
    • Blueprint
    • Type: PBAOE
    • Damage: 8000
    • Splash: 8000 damage, radius 140
    • Full damage splash radius: 80
    • Burn damage: 200, radius 137
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Commander
      • Titan & ( Land | Naval )
      • Nuke | NukeDefense

    Death Explosion

    • Blueprint
    • Ammo
    • Blueprint
    • Type: PBAOE
    • Damage: 5000
    • Splash: 5000 damage, radius 60
    • Full damage splash radius: 30
    • Burn damage: 200, radius 60
    • Collision check: enemies
    • Collision response: impact