![](https://cdn.palobby.com/pa/units/orbital/orbital_laser/orbital_laser_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_orbital_laser.png)
SXX-1304 Laser Platform
Orbital Laser Platform - Rains death from above.- HP: 1100
- Build cost: 4000 metal
- Maximum range: 40
- Total DPS: 250.0
Overview
Blueprint![](https://cdn.palobby.com/pa_ex1/units/land/tank_hover/tank_hover_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_tank_hover.png)
Drifter
Hover Tank - Fast. Can cross water and lava. Attacks land and sea targets.- HP: 250
- Build cost: 225 metal
- Maximum range: 110
- Total DPS: 48.0
Overview
Blueprint- Max speed: 25
- Acceleration: 25
- Braking rate: 25
- Turn rate: 90
Physics
- Max speed: 14
- Acceleration: 140
- Braking rate: 140
- Turn rate: 90
- Hovers over land, lava and water
Physics
- Vision radius: 100
- Underwater vision radius: 100
- Orbital vision radius: 100
- Always visible
Recon
Visibility
- Vision radius: 100
- No underwater vision
Recon
- Weapon energy consumption: 3000 / s
Economy
Economy
- Blueprint
- Range: 40
- Damage: 250.0 DPS: 1000 damage every 4.00 seconds (0.25 shots per second)
- Yaw: 180° at 7200° per second
- Pitch: 180° at 7200° per second
- Energy consumption: 12000 per shot
- Targets: LandHorizontal, WaterSurface, Seafloor, Air
- Ammo recharged after 4.0 seconds
- Blueprint
- Type: Beam
- Damage: 1000
- Splash: 1000 damage, radius 20
- Full damage splash radius: 3
- Collision check: target
- Collision response: impact
- Structure - Wall
- Land - Wall
- Naval
- Wall
- Air
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 110
- Damage: 48.0 DPS: 120 damage every 2.50 seconds (0.4 shots per second)
- Yaw: 180° at 60° per second
- Pitch: 120° at 60° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 120
- Burn damage: 15, radius 2
- Muzzle velocity: 150.0
- Max velocity: 150.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon
Ammo
Target Priorities
-
T2
Orbital Factory 1:06 + 0:04
Built By
-
T2
Advanced Vehicle Factory 0:05 + 0:04
-
T1
Vehicle Factory 0:15 + 0:04