![](https://cdn.palobby.com/pa_ex1/units/land/artillery_unit_launcher/artillery_unit_launcher_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_artillery_unit_launcher.png)
Lob
Dox Launcher - Builds and fires Dox at nearby targets.- HP: 1000
- Build cost: 1200 metal
- Maximum range: 240
- Build locations: land, water surface
Overview
Blueprint![](https://cdn.palobby.com/pa_ex1/units/land/tank_hover/tank_hover_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_tank_hover.png)
Drifter
Hover Tank - Fast. Can cross water and lava. Attacks land and sea targets.- HP: 250
- Build cost: 225 metal
- Maximum range: 110
- Total DPS: 48.0
Overview
Blueprint- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Max speed: 14
- Acceleration: 140
- Braking rate: 140
- Turn rate: 90
- Hovers over land, lava and water
Physics
- Vision radius: 100
- Underwater vision radius: 100
Recon
- Vision radius: 100
- No underwater vision
Recon
- Weapon metal consumption: 13 / s
Economy
Economy
- Blueprint
- Range: 240
- Firing standard deviation: 3.5
- Damage: 0.0 DPS: 0 damage every 0.22 seconds (4.5 shots per second)
- Yaw: 180° at 15° per second
- Pitch: 89.9° at 15° per second
- Metal consumption: 50 per shot
- Stored ammo drained after 2.0 seconds (9 shots)
- Targets: LandHorizontal, Seafloor, WaterSurface, Underwater
- Ammo recharged after 33.23 seconds
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Muzzle velocity: 150.0
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Structure - Wall
- Mobile - Air
- Wall
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 110
- Damage: 48.0 DPS: 120 damage every 2.50 seconds (0.4 shots per second)
- Yaw: 180° at 60° per second
- Pitch: 120° at 60° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 120
- Burn damage: 15, radius 2
- Muzzle velocity: 150.0
- Max velocity: 150.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon
Ammo
Target Priorities
-
T2
Advanced Fab Aircraft 0:22
-
T2
Advanced Fabrication Bot 0:26
-
T2
Advanced Fabrication Ship 0:15
-
T2
Advanced Fabrication Vehicle 0:20
-
T2
Colonel 0:15
-
T1
Fabrication Aircraft 2:13
-
T1
Fabrication Bot 2:30
-
T1
Fabrication Ship 1:25
-
T1
Fabrication Vehicle 1:49
Built By
-
T2
Advanced Vehicle Factory 0:05 + 0:04
-
T1
Vehicle Factory 0:15 + 0:04