![](https://cdn.palobby.com/pa/units/land/aa_missile_vehicle/aa_missile_vehicle_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_aa_missile_vehicle.png)
Spinner
Mobile Anti-Air - Equipped with homing missiles. Only attacks air.- HP: 160
- Build cost: 150 metal
- Maximum range: 130
- Total DPS: 60.0
Overview
Blueprint![](https://cdn.palobby.com/pa_ex1/units/land/tank_hover/tank_hover_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_tank_hover.png)
Drifter
Hover Tank - Fast. Can cross water and lava. Attacks land and sea targets.- HP: 250
- Build cost: 225 metal
- Maximum range: 110
- Total DPS: 48.0
Overview
Blueprint- Max speed: 10
- Acceleration: 100
- Braking rate: 100
- Turn rate: 180
Physics
- Max speed: 14
- Acceleration: 140
- Braking rate: 140
- Turn rate: 90
- Hovers over land, lava and water
Physics
- Vision radius: 100
- No underwater vision
Recon
- Vision radius: 100
- No underwater vision
Recon
- Blueprint
- Range: 130
- Damage: 60.0 DPS: 25 damage every 0.42 seconds (2.4 shots per second)
- Yaw: 180° at 3600° per second
- Pitch: 85° at 3600° per second
- Targets: Air
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 25
- Splash: 10 damage, radius 0.75
- Full damage splash radius: 0.75
- Burn damage: 15, radius 2
- Muzzle velocity: 200.0
- Max velocity: 200.0
- Turn rate: 720.0
- Collision check: enemies
- Collision response: impact
- Air & ( EnergyProduction | Transport | Bomber | Gunship | Titan )
- Mobile & Air
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 110
- Damage: 48.0 DPS: 120 damage every 2.50 seconds (0.4 shots per second)
- Yaw: 180° at 60° per second
- Pitch: 120° at 60° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 120
- Burn damage: 15, radius 2
- Muzzle velocity: 150.0
- Max velocity: 150.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon
Ammo
Target Priorities
-
T2
Advanced Vehicle Factory 0:03 + 0:04
-
T2
Unit Cannon 0:03 + 0:03 + 0:03
-
T1
Vehicle Factory 0:10 + 0:04
Built By
-
T2
Advanced Vehicle Factory 0:05 + 0:04
-
T1
Vehicle Factory 0:15 + 0:04