![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/pa/units/orbital/l_defense_satellite/l_defense_satellite_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_defense_satellite.png)
Centurion
Orbital Turret - Rapid fire. Attacks land, air, sea and orbital targets.- HP: 2000
- Build cost: 1500 metal
- Maximum range: 150
- Total DPS: 670.0
- Factory cooldown: 4
- Build locations: orbital
Overview
Blueprint![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/pa/units/land/l_vehicle_factory_adv/l_vehicle_factory_adv_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_vehicle_factory_adv.png)
Advanced Armour Foundry
Advanced Manufacturing - Builds basic and advanced tanks.- HP: 30000
- Build cost: 4800 metal
- Factory cooldown: 4
- Build locations: land
Overview
Blueprint- Vision radius: 120
- No underwater vision
- Orbital vision radius: 600
- Always visible
Recon
Visibility
- Vision radius: 100
- Underwater vision radius: 100
Recon
Economy
- Build rate: 50
- Fabrication metal consumption: 50 / s
- Fabrication energy consumption: 1650 / s
- Energy consumption per metal: 33.0
Economy
- Blueprint
- Range: 150
- Projectiles per fire: 2
- Damage: 520 DPS: 2x65 damage every 0.25 seconds (4 shots per second)
- Yaw: 180° at 120° per second
- Pitch: 180° at 720° per second
- Targets: Orbital
- Blueprint
- Type: Beam
- Damage: 65
- Muzzle velocity: 500.0
- Max velocity: 500.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Blueprint
- Range: 80
- Damage: 150.0 DPS: 100 damage every 0.67 seconds (1.5 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 180° at 360° per second
- Targets: Air, LandHorizontal, WaterSurface
- Blueprint
- Type: Beam
- Damage: 100
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
Builds
-
T2
Advanced Armour Fabricator 0:45 + 0:04
-
T1
Armour Fabricator 0:04 + 0:04
-
T1
Corsair 0:06 + 0:04
-
T2
Deathmark 0:24 + 0:04
-
T2
Earthshaker 0:36 + 0:04
-
T1
Guardian 0:07 + 0:04
-
T2
Havoc 0:16 + 0:04
-
T1
Maul 0:06 + 0:04
-
T2
Panzer 0:24 + 0:04
-
T2
Scorpion 0:18 + 0:04
-
T1
Shank 0:05 + 0:04
-
T1
Stoke 0:04 + 0:04