Theodor
Artillery - Medium range. Attacks land, sea, seabed and underwater targets.- HP: 1000
- Build cost: 900 metal
- Maximum range: 240
- Total DPS: 40.0
- Factory cooldown: 6
- Build locations: land, water surface
Overview
BlueprintAdvanced Ship Foundry
Advanced Manufacturing - Builds basic and advanced ships.- HP: 30000
- Build cost: 4800 metal
- Factory cooldown: 6
- Build locations: deep water
Overview
Blueprint- Vision radius: 100
- Underwater vision radius: 100
Recon
- Vision radius: 100
- No underwater vision
Recon
- Weapon energy consumption: 200 / s
Economy
- Build rate: 65
- Fabrication metal consumption: 65 / s
- Fabrication energy consumption: 1900 / s
- Energy consumption per metal: 29.2
Economy
- Blueprint
- Range: 240
- Firing standard deviation: 0.25
- Damage: 40.0 DPS: 200 damage every 5.00 seconds (0.2 shots per second)
- Yaw: 180° at 15° per second
- Pitch: 89.9° at 15° per second
- Energy consumption: 1000 per shot
- Targets: LandHorizontal, Seafloor, WaterSurface, Underwater
- Ammo recharged after 5.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 200
- Splash: 200 damage, radius 18
- Full damage splash radius: 5
- Muzzle velocity: 150
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Structure - Wall
- Mobile - Air
- Wall
Weapon
Ammo
Target Priorities
Builds
- T2 Advanced Fabrication Vessel 0:41 + 0:06
- T1 Akula 0:10 + 0:06
- T1 Bowhead 0:12 + 0:06
- T1 Catfish 0:03 + 0:06
- T2 Epoch 1:32 + 0:06
- T1 Fabrication Vessel 0:03 + 0:06
- T2 Hammerhead 1:01 + 0:06
- T2 Jaeger 0:26 + 0:06
- T2 Manta 0:57 + 0:06
- T2 Remora 0:15 + 0:06
- T1 Talos 0:08 + 0:06