![](https://cdn.palobby.com/pa_ex1/units/sea/drone_carrier/drone/drone_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_drone.png)
Squall
Missile and Torpedo Drone - Fast, fragile, attacks land, sea and air.- HP: 40
- Build cost: 90 metal
- Maximum range: 100
- Total DPS: 100.0
- Rolloff delay: 3
Overview
Blueprint![](https://cdn.palobby.com/pa/units/orbital/orbital_launcher/orbital_launcher_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_orbital_launcher.png)
Orbital Launcher
Basic Manufacturing - Builds and launches basic orbital units.- HP: 6000
- Build cost: 600 metal
- Rolloff delay: 3
- Build locations: land, water surface
Overview
Blueprint- Max speed: 80
- Acceleration: 80
- Braking rate: 30
- Turn rate: 240
Physics
- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Vision radius: 150
- Underwater vision radius: 150
Recon
- Vision radius: 110
- Underwater vision radius: 110
Recon
Economy
- Build rate: 30
- Fabrication metal consumption: 30 / s
- Fabrication energy consumption: 1000 / s
- Energy consumption per metal: 33.3
Economy
- Blueprint
- Range: 100
- Damage: 60.0 DPS: 75 damage every 1.25 seconds (0.8 shots per second)
- Yaw: 90° at 360° per second
- Pitch: 360° at 360° per second
- Targets: WaterSurface, Underwater, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 75
- Muzzle velocity: 50.0
- Max velocity: 50.0
- Turn rate: 360
- Collision check: enemies
- Collision response: impact
- Sub
- Mobile
- Structure - Wall
- Wall
- Blueprint
- Range: 100
- Damage: 40.0 DPS: 50 damage every 1.25 seconds (0.8 shots per second)
- Yaw: 180° at 1000° per second
- Pitch: 180° at 1000° per second
- Targets: WaterSurface, LandHorizontal, Air
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 50
- Splash: 20 damage, radius 0.75
- Full damage splash radius: 0.75
- Burn damage: 15, radius 2
- Muzzle velocity: 150.0
- Max velocity: 150.0
- Turn rate: 360
- Collision check: enemies
- Collision response: impact
- Commander
- Air
- Mobile
- Structure - Wall
- Wall
Weapon #1
Layer Ammo
Air
Target Priorities
Weapon #2
Ammo
Target Priorities
Builds
-
T1
ARKYD 0:26 + 0:03
-
T1
Astraeus 0:06 + 0:03
-
T1
Avenger 0:10 + 0:03
-
T1
Hermes 0:06 + 0:03
-
T1
Orbital Fabrication Bot 0:43 + 0:03
Builds
Built By
-
T2
Advanced Fab Aircraft 0:11
-
T2
Advanced Fabrication Bot 0:13
-
T2
Advanced Fabrication Ship 0:07
-
T2
Advanced Fabrication Vehicle 0:10
-
T2
Colonel 0:07
-
T1
Fabrication Aircraft 1:06
-
T1
Fabrication Bot 1:15
-
T1
Fabrication Ship 0:42
-
T1
Fabrication Vehicle 0:54
-
T0
Imperial Class Commander 0:20
-
T0
Quadruped Class Commander 0:20
-
T0
Raptor Class Commander 0:20
-
T0
Tank Class Commander 0:20