Shank
Medium Tank - Splash damage. Attacks land, sea and seabed targets.- HP: 300
- Build cost: 270 metal
- Maximum range: 100
- Total DPS: 112.5
Overview
BlueprintIcarus
Solar Drone - Produces energy. Mobile but slow. Weak. Attacks land, air, and sea targets.- HP: 40
- Build cost: 125 metal
- Maximum range: 70
- Total DPS: 25.0
Overview
Blueprint- Max speed: 10
- Acceleration: 100
- Braking rate: 100
- Turn rate: 90
Physics
- Max speed: 50
- Acceleration: 30
- Braking rate: 30
- Turn rate: 90
Physics
- Vision radius: 100
- No underwater vision
Recon
- Vision radius: 50
- Underwater vision radius: 50
Recon
Economy
- Energy production: 175 / s
- Weapon energy consumption: 100 / s
Economy
- Blueprint
- Range: 100
- Damage: 112.5 DPS: 125 damage every 1.11 seconds (0.9 shots per second)
- Yaw: 180° at 90° per second
- Pitch: 40° at 60° per second
- Targets: LandHorizontal, Seafloor, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 125
- Splash: 20 damage, radius 5
- Burn damage: 15, radius 2
- Muzzle velocity: 150
- Max velocity: 150
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 70
- Damage: 25.0 DPS: 25 damage every 1.00 seconds (1 shot per second)
- Yaw: 180° at 180° per second
- Pitch: 180° at 720° per second
- Energy consumption: 300 per shot
- Stored ammo drained after 7.0 seconds (7 shots)
- Targets: Air, AnyHorizontalGroundOrWaterSurface
- Ammo recharged after 15.0 seconds
- Blueprint
- Type: Beam
- Damage: 25
- Collision check: enemies
- Collision response: impact
- Fabber
- AirDefense
- Mobile & (Land | Naval)
Weapon
Ammo
Target Priorities
- T2 Advanced Armour Foundry 0:05 + 0:04
- T1 Armour Foundry 0:18 + 0:04
- T2 Starcannon 0:06 + 0:04
Built By
- T2 Advanced Air Factory 0:02 + 0:02
- T1 Air Factory 0:08 + 0:02