Meteor
Carrier - Launches fast-flying drones at enemies. Attacks land, air and sea targets.- HP: 2000
- Build cost: 3000 metal
- Maximum range: 250
Overview
BlueprintIcarus
Solar Drone - Produces energy. Mobile but slow. Weak. Attacks land, air, and sea targets.- HP: 40
- Build cost: 125 metal
- Maximum range: 70
- Total DPS: 25.0
Overview
Blueprint- Max speed: 30
- Acceleration: 30
- Braking rate: 30
- Turn rate: 60
Physics
- Max speed: 50
- Acceleration: 30
- Braking rate: 20
- Turn rate: 90
Physics
- Vision radius: 250
- Underwater vision radius: 250
Recon
- Vision radius: 50
- Underwater vision radius: 50
Recon
- Weapon metal consumption: 40 / s
Economy
- Energy production: 175 / s
- Weapon energy consumption: 100 / s
Economy
- Blueprint
- Range: 250
- Damage: 0 DPS: 0 damage every 1.00 seconds (1 shot per second)
- Yaw: 0° at 180° per second
- Pitch: 0° at 180° per second
- Metal consumption: 60 per shot
- Stored ammo drained after 7.0 seconds (7 shots)
- Targets: LandHorizontal, WaterSurface, Air
- Ammo recharged after 15.75 seconds
- Blueprint
- Type: Projectile
- Flight type: Staged
- Muzzle velocity: 110
- Max velocity: 110
- Turn rate: 720
- Collision check: enemies
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon (x2)
Ammo
Target Priorities
- Blueprint
- Range: 70
- Damage: 25.0 DPS: 25 damage every 1.00 seconds (1 shot per second)
- Yaw: 180° at 180° per second
- Pitch: 180° at 720° per second
- Energy consumption: 300 per shot
- Stored ammo drained after 7.0 seconds (7 shots)
- Targets: Air, AnyHorizontalGroundOrWaterSurface
- Ammo recharged after 15.0 seconds
- Blueprint
- Type: Beam
- Damage: 25
- Collision check: enemies
- Collision response: impact
- Fabber
- AirDefense
- Mobile & (Land | Naval)
Weapon
Ammo
Target Priorities
- T2 Advanced Flyer Foundry 1:00 + 0:02
Built By
- T2 Advanced Air Factory 0:02 + 0:02
- T1 Air Factory 0:08 + 0:02