![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/pa/units/land/l_tank_laser_adv/l_tank_laser_adv_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_tank_laser_adv.png)
Scorpion
Assault Tank - Heavily armored. Splash damage. Attacks land, sea and seabed targets.- HP: 1650
- Build cost: 900 metal
- Maximum range: 130
- Total DPS: 200.0
Overview
Blueprint![](https://cdn.palobby.com/pa/units/land/artillery_short/artillery_short_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_artillery_short.png)
Pelter
Artillery- Long-range damage for siege and area denial purposes. Attacks land and sea targets.- HP: 1000
- Build cost: 900 metal
- Maximum range: 260
- Total DPS: 60.0
- Build locations: land, water surface
Overview
Blueprint- Max speed: 8
- Acceleration: 100
- Braking rate: 100
- Turn rate: 55
Physics
- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Vision radius: 100
- No underwater vision
Recon
- Vision radius: 100
- Underwater vision radius: 100
Recon
Economy
- Weapon energy consumption: 200 / s
Economy
- Blueprint
- Range: 130
- Damage: 200.0 DPS: 500 damage every 2.50 seconds (0.4 shots per second)
- Yaw: 180° at 60° per second
- Pitch: 40° at 60° per second
- Targets: LandHorizontal, Seafloor, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 500
- Splash: 150 damage, radius 15
- Full damage splash radius: 4
- Burn damage: 15, radius 2
- Muzzle velocity: 110
- Max velocity: 150
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 260
- Firing standard deviation: 0.35
- Damage: 60.0 DPS: 300 damage every 5.00 seconds (0.2 shots per second)
- Yaw: 180° at 15° per second
- Pitch: 89.9° at 15° per second
- Energy consumption: 1000 per shot
- Targets: LandHorizontal, Seafloor, WaterSurface, Underwater
- Ammo recharged after 5.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 300
- Splash: 300 damage, radius 12
- Full damage splash radius: 2
- Muzzle velocity: 150.0
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Structure - Wall
- Mobile - Air
- Wall
Weapon
Ammo
Target Priorities
-
T2
Advanced Armour Foundry 0:18 + 0:04
-
T2
Starcannon 0:20 + 0:04
Built By
-
T2
Advanced Fab Aircraft 0:16
-
T2
Advanced Fabrication Bot 0:20
-
T2
Advanced Fabrication Ship 0:11
-
T2
Advanced Fabrication Vehicle 0:15
-
T2
Colonel 0:11
-
T1
Fabrication Aircraft 1:40
-
T1
Fabrication Bot 1:52
-
T1
Fabrication Ship 1:04
-
T1
Fabrication Vehicle 1:21