Akula
Submarine - Fast. Fires in salvos. Attacks sea, seabed and undersea targets.- HP: 500
- Build cost: 650 metal
- Maximum range: 130
- Total DPS: 500
Overview
BlueprintTola
Anti-Orbital Turret - Attacks orbital targets and drop pods.- HP: 1000
- Build cost: 1000 metal
- Maximum range: 350
- Total DPS: 1000.0
- Build locations: land, water surface
Overview
Blueprint- Max speed: 18
- Acceleration: 60
- Braking rate: 60
- Turn rate: 140
- Underwater
Physics
- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Vision radius: 150
- Underwater vision radius: 150
- Invisibile to radar
Recon
Stealth
- Vision radius: 100
- Underwater vision radius: 100
- Orbital vision radius: 500
Recon
- Blueprint
- Range: 130
- Damage: 500 DPS: 250 damage every 0.50 seconds (2 shots per second)
- Yaw: 10° at 180° per second
- Pitch: 10° at 180° per second
- Stored ammo drained after 1.5 seconds (3 shots)
- Targets: WaterSurface, Underwater, Seafloor
- Ammo recharged after 4.1 seconds
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 250
- Muzzle velocity: 5.0
- Max velocity: 60.0
- Turn rate: 120
- Collision check: enemies
- Collision response: impact
- Sub
- Mobile
- Structure - Wall
- Wall
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 350
- Damage: 200 DPS: 200 damage every 1.00 seconds (1 shot per second)
- Yaw: 180° at 90° per second
- Pitch: 90° at 90° per second
- Targets: Orbital
- Blueprint
- Type: Beam
- Damage: 200
- Full damage splash radius: 5
- Collision check: enemies
- Collision response: impact
- Orbital
- Blueprint
- Range: 230
- Firing standard deviation: 5
- Damage: 800.0 DPS: 400 damage every 0.50 seconds (2 shots per second)
- Targets: Orbital, Air
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 400
- Burn damage: 15, radius 2
- Muzzle velocity: 10.0
- Max velocity: 400.0
- Turn rate: 720
- Collision check: target
- Collision response: destroy
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
Anti Entity Targets
- T2 Advanced Ship Foundry 0:10 + 0:06
- T1 Ship Foundry 0:32 + 0:03