Akula
Submarine - Fast. Fires in salvos. Attacks sea, seabed and undersea targets.- HP: 500
- Build cost: 650 metal
- Maximum range: 130
- Total DPS: 500
Overview
BlueprintPelter
Artillery - Medium range for siege and area denial. Attacks land and sea targets.- HP: 1000
- Build cost: 900 metal
- Maximum range: 260
- Total DPS: 60.0
- Build locations: land, water surface
Overview
Blueprint- Max speed: 18
- Acceleration: 60
- Braking rate: 60
- Turn rate: 140
- Underwater
Physics
- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Vision radius: 150
- Underwater vision radius: 150
- Invisibile to radar
Recon
Stealth
- Vision radius: 100
- Underwater vision radius: 100
Recon
Economy
- Weapon energy consumption: 200 / s
Economy
- Blueprint
- Range: 130
- Damage: 500 DPS: 250 damage every 0.50 seconds (2 shots per second)
- Yaw: 10° at 180° per second
- Pitch: 10° at 180° per second
- Stored ammo drained after 1.5 seconds (3 shots)
- Targets: WaterSurface, Underwater, Seafloor
- Ammo recharged after 4.1 seconds
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 250
- Muzzle velocity: 5.0
- Max velocity: 60.0
- Turn rate: 120
- Collision check: enemies
- Collision response: impact
- Sub
- Mobile
- Structure - Wall
- Wall
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 260
- Firing standard deviation: 0.25
- Damage: 60.0 DPS: 300 damage every 5.00 seconds (0.2 shots per second)
- Yaw: 180° at 15° per second
- Pitch: 89.9° at 15° per second
- Energy consumption: 1000 per shot
- Targets: LandHorizontal, Seafloor, WaterSurface, Underwater
- Ammo recharged after 5.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 300
- Splash: 300 damage, radius 12
- Full damage splash radius: 2
- Muzzle velocity: 150.0
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Structure - Wall
- Mobile - Air
- Wall
Weapon
Ammo
Target Priorities
- T2 Advanced Ship Foundry 0:10 + 0:06
- T1 Ship Foundry 0:32 + 0:03