![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.29.0/pa/units/land/l_artillery_short/l_artillery_short_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.29.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_artillery_short.png)
Theodor
Artillery - Medium range. Attacks land, sea, seabed and underwater targets.- HP: 1000
- Build cost: 900 metal
- Maximum range: 240
- Total DPS: 40
- Build locations: land, water surface
Overview
Blueprint![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/pa/units/sea/l_torpedo_launcher_adv/l_torpedo_launcher_adv_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_torpedo_launcher_adv.png)
Tsunami
Advanced Wave Turret - Attacks sea, seabed and undersea targets.- HP: 4000
- Build cost: 1000 metal
- Maximum range: 210
- Total DPS: 504
- Build locations: water surface
Overview
Blueprint- Vision radius: 100
- Underwater vision radius: 100
Recon
- Vision radius: 100
- Underwater vision radius: 100
- Radar radius: 200
- Sonar radius: 200
Recon
- Weapon energy consumption: 200 / s
Economy
Economy
- Blueprint
- Range: 240
- Firing standard deviation: 0.66666
- Damage: 40 DPS: 20 damage every 0.50 seconds (2 shots per second)
- Yaw: 180° at 60° per second
- Pitch: 60° at 20° per second
- Energy consumption: 100 per shot
- Targets: LandHorizontal, Seafloor, WaterSurface, Underwater
- Ammo recharged after 0.5 seconds
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 20
- Splash: 20 damage, radius 12
- Full damage splash radius: 5
- Muzzle velocity: 150
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 210
- Projectiles per fire: 3
- Firing standard deviation: 7
- Damage: 504 DPS: 3x84 damage every 0.50 seconds (2 shots per second)
- Yaw: 180° at 180° per second
- Pitch: 180° at 1800° per second
- Targets: WaterSurface, Underwater, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 84
- Muzzle velocity: 65.0
- Max velocity: 75.0
- Turn rate: 1080
- Collision check: enemies
- Collision response: impact
- Sub
- Mobile
- Structure - Wall
- Wall
Weapon
Ammo
Target Priorities
Built By
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Remora 0:11