Squall
Missile and Torpedo Drone - Fast, fragile, attacks land, sea and air.- HP: 40
- Build cost: 90 metal
- Maximum range: 100
- Total DPS: 100.0
Overview
BlueprintCatapult
Tactical Missile Launcher - Long range with very heavy damage. Attacks land, sea, and orbital targets.- HP: 1500
- Build cost: 2000 metal
- Maximum range: 280
- Total DPS: 500.0
- Build locations: land, water surface
Overview
Blueprint- Max speed: 80
- Acceleration: 80
- Braking rate: 30
- Turn rate: 240
Physics
- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Vision radius: 150
- Underwater vision radius: 150
Recon
- Vision radius: 100
- Underwater vision radius: 100
Recon
- Blueprint
- Range: 100
- Damage: 60.0 DPS: 75 damage every 1.25 seconds (0.8 shots per second)
- Yaw: 90° at 360° per second
- Pitch: 360° at 360° per second
- Targets: WaterSurface, Underwater, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 75
- Muzzle velocity: 50.0
- Max velocity: 50.0
- Turn rate: 360
- Collision check: enemies
- Collision response: impact
- Sub
- Mobile
- Structure - Wall
- Wall
- Blueprint
- Range: 100
- Damage: 40.0 DPS: 50 damage every 1.25 seconds (0.8 shots per second)
- Yaw: 180° at 1000° per second
- Pitch: 180° at 1000° per second
- Targets: WaterSurface, LandHorizontal, Air
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 50
- Splash: 20 damage, radius 0.75
- Full damage splash radius: 0.75
- Burn damage: 15, radius 2
- Muzzle velocity: 150.0
- Max velocity: 150.0
- Turn rate: 360
- Collision check: enemies
- Collision response: impact
- Commander
- Air
- Mobile
- Structure - Wall
- Wall
Weapon #1
Layer Ammo
Air
Target Priorities
Weapon #2
Ammo
Target Priorities
- Blueprint
- Range: 280
- Damage: 400.0 DPS: 1000 damage every 2.50 seconds (0.4 shots per second)
- Yaw: 0° at 180° per second
- Pitch: 0° at 180° per second
- Targets: LandHorizontal, WaterSurface, Orbital
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage: 1000
- Burn damage: 15, radius 2
- Muzzle velocity: 80.0
- Max velocity: 80.0
- Turn rate: 45
- Collision check: enemies
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall
- Blueprint
- Range: 240
- Damage: 100.0 DPS: 400 damage every 4.00 seconds (0.25 shots per second)
- Targets: Orbital, Air
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 400
- Burn damage: 15, radius 2
- Muzzle velocity: 10.0
- Max velocity: 400.0
- Turn rate: 720
- Collision check: target
- Collision response: destroy
- Orbital
- Structure - Wall
- Mobile
- Wall