Rampart
Shield - Blocks enemy projectiles. Requires energy. Overlapping Ramparts provides little benefit. Overwhelmed by rapid fire.- HP: 750
- Build cost: 2400 metal
- Maximum range: 125
- Build locations: land, water surface
Overview
Blueprint- Max speed: 500
- Acceleration: 700
- Braking rate: 0
- Turn rate: 1080
Physics
- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Vision radius: 100
- Underwater vision radius: 100
Recon
- Vision radius: 150
- No underwater vision
Recon
- Metal production: 100000 / s
- Energy production: 100000 / s
- Metal storage: 10000
- Energy storage: 100000
- Build rate: 10000
- Build range: 10000
- Fabrication metal consumption: 10000 / s
- Energy consumption per metal: 0.0
Economy
- Base energy consumption: 1200 / s
- Weapon energy consumption: 1000 / s
Economy
- Blueprint
- Range: 125
- Damage: 0 DPS: 0 damage every 0.02 seconds (50 shots per second)
- Yaw: 360° at 3600° per second
- Pitch: 360° at 3600° per second
- Energy consumption: 1500 per shot
- Stored ammo drained after 0.48 seconds (24 shots)
- Targets: Air
- Ammo recharged after 36.0 seconds
- Blueprint
- Type: Beam
- Damage target: HitPoints
- Collision check: target
- Collision response: destroy
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
- bomber_ammo
- Hornet Tactical Missile
- bomber_heavy_ammo
- Hummingbird Air-To-Air Missile
- Phoenix Air-To-Air Missile
- gunship_ammo
- strafer_ammo
- Galata Anti-Air Missile
- artillery_long_ammo
- artillery_short_ammo
- assault_bot_ammo
- assault_bot_adv_ammo
- attack_vehicle_ammo
- bot_grenadier_ammo
- bot_support_commander_ammo
- Bluehawk Tactical Missile
- bot_tesla_ammo
- laser_defense_ammo
- laser_defense_adv_ammo
- laser_defense_single_ammo
- Catapult Tactical Missile
- tank_heavy_armor_ammo
- tank_heavy_mortar_ammo
- tank_hover_ammo
- tank_laser_adv_ammo
- tank_light_laser_ammo
- battleship_ammo
- destroyer_ammo
- frigate_ammo_shell
- hover_ship_ammo
- hover_ship_ammo_side
- Stingray Tactical Missile
- nuclear_sub_ammo
- nuclear_sub_ammo_missile
- sea_scout_ammo
- l_air_scout_adv_ammo
- l_bomber_ammo
- l_drone_ammo
- l_fighter_adv_rocket_ammo
- l_tele_rocket_ammo
- l_gunship_main_ammo
- l_gunship_rocket_ammo
- l_air_defense_adv_ammo
- l_artillery_long_ammo
- l_artillery_short_ammo
- l_assault_bot_ammo
- l_bot_aa_ammo
- l_bot_artillery_adv_ammo
- l_bot_artillery_adv_light_ammo
- l_bot_support_commander_ammo
- l_hover_tank_ammo
- l_hover_tank_adv_ammo
- l_land_mine_main_ammo
- l_mortar_tank_ammo
- l_riot_bot_ammo
- l_rocket_barrage_ammo
- l_shotgun_tank_ammo
- l_sniper_bot_ammo
- l_t1_turret_adv_ammo
- l_t1_turret_basic_ammo
- l_tank_laser_adv_ammo
- l_tank_shank_ammo
- chain2_ammo
- chain_ammo
- l_tank_swarm_ammo
- l_orbital_laser_ammo
- l_orbital_laser_shield_killer_ammo
- l_battleship_lower_ammo
- l_battleship_upper_ammo
- l_destroyer_ammo
- l_hover_ship_ammo
- l_hover_ship_ammo_side
- l_missile_ship_rocket_ammo
- l_sea_tank_ammo
- Blueprint
- Type: PBAOE
- Damage target: HitPoints
- Burn damage: 200, radius 137
- Collision check: enemies
- Collision response: impact
Weapon #1
Ammo
Target Priorities
Anti Entity Targets
Death Explosion
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Atlas
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Centurion
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Clot
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Comet
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Decimator
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Diplomat
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Energy Plant
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Energy Storage
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Flak Cannon
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Galata Turret
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Gustav
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Halley
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Helios
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Hive
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Holkins
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Holocene
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Investigator Radar
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Iron Dome
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Jackal
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Jig
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T0
Kessler
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Laser Defense Tower
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Lob
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Loki
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Mass Extractor
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Metal Extractor
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Metal Storage
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T1
Naval Factory
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Nuclear Missile Launcher
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Odin
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T2
OmniSilo Storage Device
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T2
Orbital Factory
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T1
Orbital Launcher
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Overseer
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T1
Pelter
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T1
Power Catalyst
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T2
Purifier
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T1
Radar
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T1
Radar
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T2
Radar Jamming Station
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T3
Ragnarok
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T2
Rampart
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T2
Rig
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T1
Ripple
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T1
Scarab
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Ship Foundry
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Shredder
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T1
Single Laser Defense Tower
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T1
Sky Bridge
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T2
Starcannon
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T2
Starship Foundry
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T1
Starship Projector
0:00.1
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T2
Supernova
0:01
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T1
Teleporter
0:00.1
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T1
Theodor
0:00.1
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T3
Thor
0:03
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T1
Tola
0:00.1
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T1
Torpedo Launcher
0:00.0
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T2
Tsunami
0:00.1
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T3
Tyr
0:04
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T1
Umbrella
0:00.1
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T2
Unit Cannon
0:00.6
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T1
Vehicle Factory
0:00.1
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T1
Walker Foundry
0:00.1
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T1
Wall
0:00.0
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T3
Zeus
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