Holkins
Advanced Artillery - Extremely long range heavy damage. Can lay siege from very far away. Attacks land and sea targets.- HP: 5000
- Build cost: 10000 metal
- Maximum range: 600
- Total DPS: 333.33
- Build locations: land, water surface
Overview
BlueprintScarab
Heavy Turret - High damage. Attacks land, sea and seabed targets.- HP: 2500
- Build cost: 550 metal
- Maximum range: 110
- Total DPS: 300
- Build locations: land, water surface
Overview
Blueprint- Vision radius: 100
- Underwater vision radius: 100
Recon
- Vision radius: 130
- Underwater vision radius: 130
Recon
- Weapon energy consumption: 2500 / s
Economy
Economy
- Blueprint
- Range: 600
- Firing standard deviation: 2
- Damage: 333.33 DPS: 5000 damage every 15.00 seconds (0.067 shots per second)
- Yaw: 360° at 10° per second
- Pitch: 89° at 10° per second
- Energy consumption: 37500 per shot
- Targets: LandHorizontal, Seafloor, WaterSurface, Underwater
- Ammo recharged after 15.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 5000
- Splash: 5000 damage, radius 20
- Full damage splash radius: 5
- Muzzle velocity: 200.0
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Commander
- Titan & ( Land | Naval )
- Artillery & Advanced & ( Land | Naval )
- Nuke | NukeDefense
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 110
- Damage: 300 DPS: 300 damage every 1.00 seconds (1 shot per second)
- Yaw: 180° at 50° per second
- Pitch: 90° at 180° per second
- Targets: LandHorizontal, Seafloor, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Direct
- Damage: 300
- Burn damage: 15, radius 2
- Muzzle velocity: 500.0
- Max velocity: 500.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall