![](https://cdn.palobby.com/pa_ex1/units/orbital/orbital_battleship/orbital_battleship_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_orbital_battleship.png)
Omega
Orbital Battleship - Rapid-Fire. Very durable. Heavy damage. Attacks everything.- HP: 4000
- Build cost: 14000 metal
- Maximum range: 150
- Total DPS: 630.0
Overview
Blueprint![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/pa/units/sea/l_fabrication_ship_adv/l_fabrication_ship_adv_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_fabrication_ship_adv.png)
Advanced Fabrication Vessel
Builder - Builds advanced structures. Most powerful fabricator.- HP: 675
- Build cost: 2700 metal
Overview
Blueprint- Max speed: 15
- Acceleration: 30
- Braking rate: 80
- Turn rate: 45
Physics
- Max speed: 9
- Acceleration: 100
- Braking rate: 100
- Turn rate: 90
Physics
- Vision radius: 200
- Underwater vision radius: 200
- Orbital vision radius: 400
- Always visible
Recon
Visibility
- Vision radius: 100
- Underwater vision radius: 100
Recon
Economy
- Build rate: 90
- Build range: 45
- Fabrication metal consumption: 90 / s
- Fabrication energy consumption: 2500 / s
- Energy consumption per metal: 27.8
Economy
- Blueprint
- Range: 150
- Projectiles per fire: 2
- Damage: 120 DPS: 2x30 damage every 0.50 seconds (2 shots per second)
- Yaw: 100° at 360° per second
- Pitch: 180° at 360° per second
- Targets: Orbital, LandHorizontal, WaterSurface, Air
- Blueprint
- Type: Beam
- Damage: 30
- Muzzle velocity: 500.0
- Max velocity: 500.0
- Collision check: target
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Blueprint
- Range: 120
- Damage: 150.0 DPS: 300 damage every 2.00 seconds (0.5 shots per second)
- Yaw: 180° at 180° per second
- Pitch: 180° at 180° per second
- Targets: Air, LandHorizontal, WaterSurface, SeaFloor
- Blueprint
- Type: Beam
- Damage: 300
- Splash: 300 damage, radius 4
- Full damage splash radius: 1
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
Weapon #1 (x4)
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
Builds
-
T2
Advanced Mass Extractor 0:20
-
T2
Advanced Power Catalyst 0:27
-
T2
Advanced Ship Foundry 0:53
-
T2
Archer 0:10
-
T1
Armour Foundry 0:06
-
T2
Arsonist 0:08
-
T2
Catalyst 7:24
-
T1
Clot 0:00.6
-
T2
Comet 0:44
-
T2
Decimator 0:22
-
T2
Diplomat 7:24
-
T1
Flyer Foundry 0:06
-
T2
Gustav 1:46
-
T1
Hive 0:08
-
T3
Holocene 11:06
-
T2
Iron Dome 2:53
-
T1
Jackal 0:03
-
T1
Mass Extractor 0:01
-
T2
OmniSilo Storage Device 0:05
-
T2
Overseer 0:26
-
T1
Power Catalyst 0:04
-
T1
Radar 0:03
-
T2
Rampart 0:26
-
T1
Ripple 0:02
-
T1
Scarab 0:06
-
T1
Ship Foundry 0:06
-
T1
Shredder 0:02
-
T1
Sky Bridge 0:08
-
T1
Starship Projector 0:06
-
T2
Supernova 2:40
-
T1
Theodor 0:10
-
T1
Tola 0:11
-
T2
Tsunami 0:11
-
T1
Walker Foundry 0:06
Builds
-
T2
Orbital Factory 3:53 + 0:04
Built By
-
T2
Advanced Ship Foundry 0:41 + 0:06