![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.22.0/pa/units/land/l_fabrication_vehicle_adv/l_fabrication_vehicle_adv_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.22.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_fabrication_vehicle_adv.png)
Advanced Armour Fabricator
Advanced Builder - Builds basic and advanced structures. Builds vehicle titan. Durable. More powerful than other land and air builders.- HP: 500
- Build cost: 2250 metal
Overview
Blueprint![](https://cdn.palobby.com/pa_ex1/units/land/bot_support_commander/bot_support_commander_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_bot_support_commander.png)
Colonel
Proxy Commander - Builds advanced structures. Amphibious. Durable. High damage. Attacks everything but orbital.- HP: 8000
- Build cost: 6000 metal
- Maximum range: 100
- Total DPS: 400.0
Overview
Blueprint- Max speed: 10
- Acceleration: 120
- Braking rate: 120
- Turn rate: 360
Physics
- Max speed: 12
- Acceleration: 120
- Braking rate: 120
- Turn rate: 180
- Amphibious
Physics
- Vision radius: 100
- Underwater vision radius: 100
Recon
- Vision radius: 150
- Underwater vision radius: 150
Recon
- Build rate: 70
- Build range: 45
- Fabrication metal consumption: 70 / s
- Fabrication energy consumption: 2750 / s
- Energy consumption per metal: 39.3
Economy
- Build rate: 80
- Build range: 45
- Fabrication metal consumption: 80 / s
- Fabrication energy consumption: 2500 / s
- Energy consumption per metal: 31.2
Economy
- Blueprint
- Range: 100
- Damage: 400.0 DPS: 200 damage every 0.50 seconds (2 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 90° at 360° per second
- Targets: LandHorizontal, Seafloor, WaterSurface, Air, Underwater
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 200
- Splash: 200 damage, radius 12
- Full damage splash radius: 5
- Burn damage: 15, radius 2
- Muzzle velocity: 200.0
- Max velocity: 200.0
- Turn rate: 720.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Air & ( EnergyProduction | Transport | Bomber | Gunship | Titan )
- Structure - Wall
- Mobile & Air
- Wall
Weapon
Ammo
Target Priorities
-
T2
Advanced Armour Foundry 1:08
-
T2
Advanced Mass Extractor 0:28
-
T2
Advanced Power Catalyst 0:35
-
T2
Archer 0:12
-
T1
Armour Foundry 0:08
-
T2
Arsonist 0:11
-
T2
Catalyst 9:31
-
T1
Clot 0:00.7
-
T2
Comet 0:57
-
T2
Decimator 0:28
-
T2
Diplomat 9:31
-
T1
Flyer Foundry 0:08
-
T2
Gustav 2:17
-
T1
Hive 0:10
-
T3
Holocene 14:17
-
T2
Iron Dome 3:42
-
T1
Jackal 0:05
-
T1
Mass Extractor 0:02
-
T3
Odin 7:08
-
T2
OmniSilo Storage Device 0:07
-
T2
Overseer 0:34
-
T1
Power Catalyst 0:05
-
T1
Radar 0:05
-
T2
Rampart 0:34
-
T1
Ripple 0:03
-
T1
Scarab 0:07
-
T1
Ship Foundry 0:08
-
T1
Shredder 0:03
-
T1
Sky Bridge 0:11
-
T1
Starship Projector 0:08
-
T2
Supernova 3:25
-
T1
Theodor 0:12
-
T1
Tola 0:14
-
T2
Tsunami 0:14
-
T1
Walker Foundry 0:08
Builds
-
T2
Advanced Bot Factory 1:00
-
T2
Advanced Energy Plant 0:25
-
T2
Advanced Laser Defense Tower 0:11
-
T2
Advanced Metal Extractor 0:22
-
T2
Advanced Radar 0:30
-
T2
Advanced Torpedo Launcher 0:12
-
T1
Air Factory 0:07
-
T2
Anti-Nuke Launcher 2:30
-
T3
Atlas 6:15
-
T1
Bot Factory 0:07
-
T2
Catalyst 8:20
-
T2
Catapult 0:25
-
T1
Energy Plant 0:05
-
T1
Energy Storage 0:05
-
T2
Flak Cannon 0:11
-
T1
Galata Turret 0:02
-
T2
Halley 8:20
-
T2
Holkins 2:05
-
T1
Laser Defense Tower 0:04
-
T1
Lob 0:15
-
T1
Metal Extractor 0:02
-
T1
Metal Storage 0:05
-
T1
Naval Factory 0:07
-
T2
Nuclear Missile Launcher 3:00
-
T1
Orbital Launcher 0:07
-
T1
Pelter 0:11
-
T1
Radar 0:02
-
T3
Ragnarok 12:30
-
T1
Single Laser Defense Tower 0:02
-
T1
Teleporter 0:10
-
T1
Torpedo Launcher 0:04
-
T1
Umbrella 0:11
-
T2
Unit Cannon 1:10
-
T1
Vehicle Factory 0:07
-
T1
Wall 0:00.6
Builds
-
T2
Advanced Armour Foundry 0:45 + 0:04
-
T2
Starcannon 0:50 + 0:04
Built By
-
T2
Advanced Bot Factory 2:13 + 0:03