![](https://cdn.palobby.com/pa/units/sea/frigate/frigate_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_frigate.png)
Narwhal
Frigate - Durable. Rapid-fire. Attacks land, air, and sea targets.- HP: 750
- Build cost: 450 metal
- Maximum range: 150
- Total DPS: 150.0
Overview
Blueprint![](https://cdn.palobby.com/pa/units/air/fabrication_aircraft_adv/fabrication_aircraft_adv_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_fabrication_aircraft_adv.png)
Advanced Fab Aircraft
Advanced Fabricator - Builds basic and advanced structures.- HP: 100
- Build cost: 2100 metal
Overview
Blueprint- Max speed: 12
- Acceleration: 30
- Braking rate: 90
- Turn rate: 60
Physics
- Max speed: 35
- Acceleration: 35
- Braking rate: 35
- Turn rate: 180
Physics
- Vision radius: 180
- Underwater vision radius: 180
Recon
- Vision radius: 100
- Underwater vision radius: 100
Recon
Economy
- Build rate: 72
- Build range: 30
- Fabrication metal consumption: 72 / s
- Fabrication energy consumption: 3300 / s
- Energy consumption per metal: 45.8
Economy
- Blueprint
- Range: 150
- Damage: 75.0 DPS: 50 damage every 0.67 seconds (1.5 shots per second)
- Yaw: 180° at 45° per second
- Pitch: 30° at 45° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 50
- Burn damage: 15, radius 2
- Muzzle velocity: 170.0
- Max velocity: 170.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
- Blueprint
- Range: 150
- Damage: 75.0 DPS: 25 damage every 0.33 seconds (3 shots per second)
- Yaw: 180° at 180° per second
- Pitch: 89° at 180° per second
- Targets: Air
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 25
- Splash: 20 damage, radius 0.75
- Full damage splash radius: 0.75
- Burn damage: 15, radius 2
- Muzzle velocity: 200.0
- Max velocity: 200.0
- Turn rate: 720.0
- Collision check: enemies
- Collision response: impact
- Air & ( EnergyProduction | Transport | Bomber | Gunship | Titan )
- Mobile & Air
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
Builds
-
T2
Advanced Air Factory 1:06
-
T2
Advanced Energy Plant 0:37
-
T2
Advanced Laser Defense Tower 0:12
-
T2
Advanced Metal Extractor 0:27
-
T2
Advanced Radar 0:33
-
T2
Advanced Torpedo Launcher 0:13
-
T1
Air Factory 0:10
-
T2
Anti-Nuke Launcher 2:46
-
T1
Bot Factory 0:08
-
T2
Catalyst 9:15
-
T2
Catapult 0:25
-
T1
Energy Plant 0:05
-
T1
Energy Storage 0:06
-
T2
Flak Cannon 0:12
-
T1
Galata Turret 0:03
-
T2
Halley 9:15
-
T2
Holkins 2:13
-
T1
Laser Defense Tower 0:04
-
T1
Metal Extractor 0:02
-
T1
Metal Storage 0:06
-
T1
Naval Factory 0:08
-
T2
Nuclear Missile Launcher 3:20
-
T1
Orbital Launcher 0:37
-
T2
Orbital and Deepspace Radar 0:08
-
T1
Pelter 0:12
-
T1
Radar 0:02
-
T1
Single Laser Defense Tower 0:03
-
T1
Teleporter 0:11
-
T1
Torpedo Launcher 0:04
-
T1
Umbrella 0:18
-
T2
Unit Cannon 3:20
-
T1
Vehicle Factory 0:08
-
T1
Wall 0:00.7
Builds
-
T2
Advanced Naval Factory 0:07 + 0:06
-
T1
Naval Factory 0:22 + 0:03
Built By
-
T2
Advanced Air Factory 0:43 + 0:02