Squall
Missile and Torpedo Drone - Fast, fragile, attacks land, sea and air.- HP: 40
- Build cost: 90 metal
- Maximum range: 100
- Total DPS: 100.0
Overview
BlueprintPraetorian
Auxiliary Commander - Can build advanced structures. Heavily armored. High damage. Attacks any targets except orbital.- HP: 8000
- Build cost: 7000 metal
- Maximum range: 110
- Total DPS: 400.0
Overview
Blueprint- Max speed: 80
- Acceleration: 80
- Braking rate: 30
- Turn rate: 240
Physics
- Max speed: 12
- Acceleration: 120
- Braking rate: -1
- Turn rate: 90
- Amphibious
Physics
- Vision radius: 150
- Underwater vision radius: 150
Recon
- Vision radius: 150
- Underwater vision radius: 150
Recon
Economy
- Build rate: 80
- Build range: 45
- Fabrication metal consumption: 80 / s
- Fabrication energy consumption: 2500 / s
- Energy consumption per metal: 31.2
Economy
- Blueprint
- Range: 100
- Damage: 60.0 DPS: 75 damage every 1.25 seconds (0.8 shots per second)
- Yaw: 90° at 360° per second
- Pitch: 360° at 360° per second
- Targets: WaterSurface, Underwater, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 75
- Muzzle velocity: 50.0
- Max velocity: 50.0
- Turn rate: 360
- Collision check: enemies
- Collision response: impact
- Sub
- Mobile
- Structure - Wall
- Wall
- Blueprint
- Range: 100
- Damage: 40.0 DPS: 50 damage every 1.25 seconds (0.8 shots per second)
- Yaw: 180° at 1000° per second
- Pitch: 180° at 1000° per second
- Targets: WaterSurface, LandHorizontal, Air
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 50
- Splash: 20 damage, radius 0.75
- Full damage splash radius: 0.75
- Burn damage: 15, radius 2
- Muzzle velocity: 150.0
- Max velocity: 150.0
- Turn rate: 360
- Collision check: enemies
- Collision response: impact
- Commander
- Air
- Mobile
- Structure - Wall
- Wall
Weapon #1
Layer Ammo
Air
Target Priorities
Weapon #2
Ammo
Target Priorities
- Blueprint
- Range: 110
- Damage: 400.0 DPS: 100 damage every 0.25 seconds (4 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 90° at 360° per second
- Targets: LandHorizontal, Seafloor, WaterSurface, Air, Underwater
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 100
- Splash: 100 damage, radius 10
- Full damage splash radius: 5
- Burn damage: 15, radius 2
- Muzzle velocity: 200.0
- Max velocity: 200.0
- Turn rate: 360.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Structure - Wall
- Air
- Wall
Weapon
Ammo
Target Priorities
Builds
- T2 Advanced Mass Extractor 0:22
- T2 Advanced Power Catalyst 0:31
- T2 Advanced Walker Foundry 1:00
- T2 Archer 0:11
- T1 Armour Foundry 0:07
- T2 Arsonist 0:10
- T2 Catalyst 8:20
- T1 Clot 0:00.6
- T2 Comet 0:50
- T2 Decimator 0:25
- T2 Diplomat 8:20
- T1 Flyer Foundry 0:07
- T2 Gustav 2:00
- T1 Hive 0:09
- T3 Holocene 12:30
- T2 Iron Dome 3:15
- T1 Jackal 0:04
- T1 Mass Extractor 0:02
- T2 OmniSilo Storage Device 0:06
- T2 Overseer 0:30
- T1 Power Catalyst 0:05
- T2 Purifier 0:02
- T1 Radar 0:04
- T2 Rampart 0:30
- T1 Ripple 0:03
- T1 Scarab 0:06
- T1 Ship Foundry 0:07
- T1 Shredder 0:02
- T1 Sky Bridge 0:10
- T1 Starship Projector 0:07
- T2 Supernova 3:00
- T1 Theodor 0:11
- T3 Thor 6:15
- T1 Tola 0:12
- T2 Tsunami 0:12
- T1 Walker Foundry 0:07
Builds
Built By
- T2 Advanced Walker Foundry 2:20 + 0:03
- T2 Starcannon 2:35 + 0:04