Meteoroid

Drone - Fast. Fragile. Attacks land, sea and air targets.

    Overview

    Blueprint
    • HP: 60
    • Build cost: 90 metal
    • Maximum range: 100
    • Total DPS: 20.0

Locusts

Nanobot Swarm - Extremely Fast. Cheap. Close range. Devastating damage. Hover. Attacks land and sea targets.

    Overview

    Blueprint
    • HP: 160
    • Build cost: 500 metal
    • Maximum range: 30
    • Total DPS: 200

    Physics

    • Max speed: 80
    • Acceleration: 80
    • Braking rate: 30
    • Turn rate: 240

    Physics

    • Max speed: 35
    • Acceleration: 400
    • Braking rate: 400
    • Turn rate: 1080
    • Hovers over land, lava and water

    Recon

    • Vision radius: 150
    • Underwater vision radius: 150

    Recon

    • Vision radius: 45
    • Underwater vision radius: 45

    Weapon #1

    • Blueprint
    • Range: 100
    • Damage: 20.0 DPS: 20 damage every 1.00 seconds (1 shot per second)
    • Yaw: 180° at 1000° per second
    • Pitch: 180° at 1000° per second
    • Targets: LandHorizontal, WaterSurface, Air
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Seeking
    • Damage target: HitPoints
    • Damage: 20
    • Burn damage: 15, radius 2
    • Muzzle velocity: 150.0
    • Max velocity: 150.0
    • Turn rate: 360
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Commander
      • AirDefense
      • Air
      • Mobile
      • Structure - Wall
      • Wall

    Self Destruct

    • Blueprint
    • Firing standard deviation: 2
    • Targets: LandHorizontal, WaterSurface
    • Charges in 15.0 seconds
    • Ammo
    • Blueprint
    • Type: PBAOE
    • Damage target: HitPoints
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Structure - Wall
      • Mobile - Air
      • Wall

    Weapon

    • Blueprint
    • Range: 30
    • Damage: 200 DPS: 20 damage every 0.10 seconds (10 shots per second)
    • Yaw: 180° at 1440° per second
    • Pitch: 45° at 1440° per second
    • Targets: LandHorizontal, WaterSurface
    • Ammo
    • Blueprint
    • Type: Beam
    • Damage target: Metal
    • Damage: 20
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Naval
      • Structure - Wall
      • Wall
      • Air

    Built By