Jackal
Light Turret - Rapid fire. Attacks land, sea and seabed targets.- HP: 750
- Build cost: 325 metal
- Maximum range: 105
- Total DPS: 400
- Build locations: land, water surface
Overview
BlueprintFirebird
Interplanetary Fighter - Fast. Can move between planets. Can only attack air targets.- HP: 240
- Build cost: 820 metal
- Maximum range: 180
- Total DPS: 226.0
Overview
Blueprint- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Max speed: 90
- Acceleration: 90
- Braking rate: 90
- Turn rate: 300
Physics
- Vision radius: 130
- Underwater vision radius: 130
Recon
- Vision radius: 150
- Underwater vision radius: 150
Recon
- Blueprint
- Range: 105
- Firing standard deviation: 1
- Damage: 400 DPS: 40 damage every 0.10 seconds (10 shots per second)
- Yaw: 180° at 300° per second
- Pitch: 90° at 180° per second
- Stored ammo drained after 0.5 seconds (5 shots)
- Targets: LandHorizontal, Seafloor, WaterSurface
- Ammo recharged after 1.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Direct
- Damage: 40
- Splash: 20 damage, radius 6
- Full damage splash radius: 2
- Burn damage: 15, radius 2
- Muzzle velocity: 300.0
- Max velocity: 300.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 90
- Damage: 80 DPS: 40 damage every 0.50 seconds (2 shots per second)
- Yaw: 40° at 3600° per second
- Pitch: 180° at 360° per second
- Targets: Air
- Blueprint
- Type: Beam
- Damage: 40
- Collision check: target
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
- Blueprint
- Range: 180
- Projectiles per fire: 4
- Firing standard deviation: 25
- Damage: 66.0 DPS: 4x50 damage every 3.03 seconds (0.33 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 45° at 90° per second
- Targets: Air
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 50
- Splash: 50 damage, radius 3
- Full damage splash radius: 5
- Muzzle velocity: 90
- Max velocity: 180
- Turn rate: 270.0
- Collision check: enemies
- Collision response: impact
- Structure - Wall
- Mobile - Air
- Wall
Weapon #1 (x2)
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
- T2 Advanced Armour Fabricator 0:04
- T2 Advanced Fabrication Flyer 0:05
- T2 Advanced Fabrication Vessel 0:03
- T2 Advanced Fabrication Walker 0:06
- T1 Armour Fabricator 0:25
- T1 Fabrication Flyer 0:32
- T1 Fabrication Vessel 0:20
- T1 Fabrication Walker 0:36
- T0 Legion Class Commander 0:10
- T2 Praetorian 0:04
- T2 Remora 0:03
Built By
- T2 Advanced Flyer Foundry 0:16 + 0:02