Firebird
Interplanetary Fighter - Fast. Can move between planets. Can only attack air targets.- HP: 300
- Build cost: 820 metal
- Maximum range: 180
- Total DPS: 226.0
Overview
BlueprintZeus
Lightning Titan - Heavy damage over a wide area. Attacks any targets except orbital.- HP: 10000
- Build cost: 30000 metal
- Maximum range: 100
- Total DPS: 750.0
Overview
Blueprint- Max speed: 90
- Acceleration: 90
- Braking rate: 90
- Turn rate: 300
Physics
- Max speed: 30
- Acceleration: 30
- Braking rate: 30
- Turn rate: 50
Physics
- Vision radius: 150
- Underwater vision radius: 150
Recon
- Vision radius: 200
- Underwater vision radius: 200
Recon
Economy
- Weapon energy consumption: 5000 / s
Economy
- Blueprint
- Range: 90
- Damage: 80 DPS: 40 damage every 0.50 seconds (2 shots per second)
- Yaw: 40° at 3600° per second
- Pitch: 180° at 360° per second
- Targets: Air
- Blueprint
- Type: Beam
- Damage: 40
- Collision check: target
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
- Blueprint
- Range: 180
- Projectiles per fire: 4
- Firing standard deviation: 25
- Damage: 66.0 DPS: 4x50 damage every 3.03 seconds (0.33 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 45° at 90° per second
- Targets: Air
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 50
- Splash: 50 damage, radius 3
- Full damage splash radius: 5
- Muzzle velocity: 90
- Max velocity: 180
- Turn rate: 270.0
- Collision check: enemies
- Collision response: impact
- Structure - Wall
- Mobile - Air
- Wall
Weapon #1 (x2)
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
- Blueprint
- Range: 100
- Damage: 750.0 DPS: 1500 damage every 2.00 seconds (0.5 shots per second)
- Energy consumption: 10000 per shot
- Targets: LandHorizontal, WaterSurface, Air, SeaFloor, Underwater
- Ammo recharged after 2.0 seconds
- Blueprint
- Type: Beam
- Damage: 1500
- Splash: 500 damage, radius 40
- Full damage splash radius: 5
- Collision check: target
- Collision response: impact
- Commander
- AirDefense | ( Air & Fighter)
- Artillery & Advanced & ( Land | Naval )
- Nuke | NukeDefense
Weapon #1
Ammo
Target Priorities
- T2 Advanced Flyer Foundry 0:16 + 0:02