Purifier
Flame Turret - Splash damage weapon. Attacks land and sea targets.- HP: 2500
- Build cost: 225 metal
- Maximum range: 100
- Total DPS: 45
- Build locations: land
Overview
BlueprintNova
Flying Bomb - Self-destructs to deal very heavy damage over an area over time. Attacks air targets only.- HP: 180
- Build cost: 180 metal
- Maximum range: 160
Overview
Blueprint- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Max speed: 95
- Acceleration: 180
- Braking rate: 120
- Turn rate: 1080
Physics
- Vision radius: 100
- Underwater vision radius: 100
Recon
- Vision radius: 150
- No underwater vision
Recon
- Blueprint
- Range: 100
- Damage: 45 DPS: 15 damage every 0.33 seconds (3 shots per second)
- Yaw: 360° at 240° per second
- Pitch: 90° at 240° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: seeking
- Damage: 15
- Splash: 15 damage, radius 8
- Burn damage: 15, radius 2
- Muzzle velocity: 130.0
- Max velocity: 130.0
- Turn rate: 360
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon #1
Ammo
Target Priorities
- Blueprint
- Range: 10
- Yaw: 360° at 3600° per second
- Pitch: 180° at 3600° per second
- Targets: Air
- Blueprint
- Type: Projectile
- Flight type: Staged
- Burn damage: 15, radius 2
- Muzzle velocity: 10.0
- Max velocity: 10.0
- Turn rate: 30.0
- Collision check: enemies
- Collision response: impact
- Air & Bomber
- Air & Gunship
- Air & Transport
- Air & Mobile
- Blueprint
- Range: 10
- Yaw: 360° at 3600° per second
- Pitch: 180° at 3600° per second
- Targets: Air
- Blueprint
- Type: Projectile
- Flight type: Staged
- Burn damage: 15, radius 2
- Muzzle velocity: 10.0
- Max velocity: 10.0
- Turn rate: 30.0
- Collision check: enemies
- Collision response: impact
- Air & Bomber
- Air & Gunship
- Air & Transport
- Air & Mobile
- Blueprint
- Range: 160
- Damage: 0 DPS: 0 damage every 0.10 seconds (10 shots per second)
- Yaw: 360° at 3600° per second
- Pitch: 180° at 3600° per second
- Targets: Air
- Blueprint
- Type: Beam
- Full damage splash radius: 1
- Collision check: enemies
- Collision response: impact
- Air & Bomber
- Air & Gunship
- Air & Transport
- Air & Mobile
Self Destruct
Ammo
Target Priorities
Self Destruct
Ammo
Target Priorities
Weapon #3
Ammo
Target Priorities
Built By
- T2 Advanced Flyer Foundry 0:03 + 0:02
- T1 Flyer Foundry 0:12 + 0:02