![](https://cdn.palobby.com/pa/units/sea/fabrication_ship/fabrication_ship_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_fabrication_ship.png)
Fabrication Ship
Basic Fabricator - Builds basic naval structures. Water hover.- HP: 100
- Build cost: 200 metal
Overview
Blueprint![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.27.0/pa/units/air/l_gunship/l_gunship_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.27.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_gunship.png)
Lockheed
Gunship - Heavily armored. Attacks land, sea and seabed targets.- HP: 350
- Build cost: 900 metal
- Maximum range: 100
- Total DPS: 705.0
Overview
Blueprint- Max speed: 10
- Acceleration: 100
- Braking rate: 100
- Turn rate: 90
- Hovers over water and shallows
Physics
- Max speed: 60
- Acceleration: 60
- Braking rate: 60
- Turn rate: 120
Physics
- Vision radius: 100
- Underwater vision radius: 100
Recon
- Vision radius: 100
- Underwater vision radius: 100
Recon
- Build rate: 14
- Build range: 45
- Fabrication metal consumption: 14 / s
- Fabrication energy consumption: 800 / s
- Energy consumption per metal: 57.1
Economy
Economy
- Blueprint
- Range: 80
- Damage: 80 DPS: 20 damage every 0.25 seconds (4 shots per second)
- Yaw: 360° at 360° per second
- Pitch: 100° at 360° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Direct
- Damage: 20
- Burn damage: 15, radius 2
- Muzzle velocity: 150.0
- Max velocity: 150.0
- Collision check: enemies
- Collision response: impact
- Commander
- AirDefense & (Land | Naval)
- Titan & (Land | Naval)
- Artillery & Advanced & (Land | Naval)
- Nuke | NukeDefense
- Blueprint
- Range: 100
- Firing standard deviation: 30
- Damage: 625.0 DPS: 250 damage every 0.40 seconds (2.5 shots per second)
- Yaw: 0° at 180° per second
- Pitch: 0° at 180° per second
- Stored ammo drained after 0.8 seconds (2 shots)
- Targets: LandHorizontal, WaterSurface
- Ammo recharged after 5.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 250
- Full damage splash radius: 2
- Muzzle velocity: 80
- Max velocity: 120
- Turn rate: 270.0
- Collision check: enemies
- Collision response: impact
- Commander
- AirDefense & (Land | Naval)
- Titan & (Land | Naval)
- Artillery & Advanced & (Land | Naval)
- Nuke | NukeDefense
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
-
T2
Advanced Naval Factory 5:42
-
T1
Air Factory 0:42
-
T1
Bot Factory 0:42
-
T1
Energy Plant 0:28
-
T1
Energy Storage 0:32
-
T1
Galata Turret 0:16
-
T1
Laser Defense Tower 0:25
-
T1
Lob 1:25
-
T1
Metal Extractor 0:12
-
T1
Metal Storage 0:32
-
T1
Naval Factory 0:42
-
T1
Orbital Launcher 0:42
-
T1
Pelter 1:04
-
T1
Radar 0:14
-
T1
Single Laser Defense Tower 0:16
-
T1
Teleporter 0:57
-
T1
Torpedo Launcher 0:25
-
T1
Umbrella 1:04
-
T1
Vehicle Factory 0:42
-
T1
Wall 0:03
Builds
Builds
-
T2
Advanced Naval Factory 0:03 + 0:06
-
T1
Naval Factory 0:10 + 0:03
Built By
-
T2
Advanced Flyer Foundry 0:18 + 0:02