![](https://cdn.palobby.com/pa/units/air/fabrication_aircraft/fabrication_aircraft_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_fabrication_aircraft.png)
Fabrication Aircraft
Basic Fabricator - Build basic structures. Weaker than other fabricators.- HP: 25
- Build cost: 225 metal
Overview
Blueprint![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.26.0/pa/units/air/l_fighter_adv/l_fighter_adv_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.26.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_fighter_adv.png)
Firebird
Interplanetary Fighter - Fast. Can move between planets. Can only attack air targets.- HP: 240
- Build cost: 820 metal
- Maximum range: 180
- Total DPS: 226.0
Overview
Blueprint- Max speed: 35
- Acceleration: 35
- Braking rate: 35
- Turn rate: 180
Physics
- Max speed: 90
- Acceleration: 90
- Braking rate: 90
- Turn rate: 300
Physics
- Vision radius: 100
- Underwater vision radius: 100
Recon
- Vision radius: 150
- Underwater vision radius: 150
Recon
- Build rate: 9
- Build range: 45
- Fabrication metal consumption: 9 / s
- Fabrication energy consumption: 800 / s
- Energy consumption per metal: 88.9
Economy
Economy
- Blueprint
- Range: 90
- Damage: 80 DPS: 40 damage every 0.50 seconds (2 shots per second)
- Yaw: 40° at 3600° per second
- Pitch: 180° at 360° per second
- Targets: Air
- Blueprint
- Type: Beam
- Damage: 40
- Collision check: target
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
- Blueprint
- Range: 180
- Projectiles per fire: 4
- Firing standard deviation: 25
- Damage: 66.0 DPS: 4x50 damage every 3.03 seconds (0.33 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 45° at 90° per second
- Targets: Air
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 50
- Splash: 50 damage, radius 3
- Full damage splash radius: 5
- Muzzle velocity: 90
- Max velocity: 180
- Turn rate: 270.0
- Collision check: enemies
- Collision response: impact
- Structure - Wall
- Mobile - Air
- Wall
Weapon #1 (x2)
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
-
T2
Advanced Air Factory 8:53
-
T1
Air Factory 1:06
-
T1
Bot Factory 1:06
-
T1
Energy Plant 0:44
-
T1
Energy Storage 0:50
-
T1
Galata Turret 0:25
-
T1
Laser Defense Tower 0:38
-
T1
Lob 2:13
-
T1
Metal Extractor 0:18
-
T1
Metal Storage 0:50
-
T1
Naval Factory 1:06
-
T1
Orbital Launcher 1:06
-
T1
Pelter 1:40
-
T1
Radar 0:22
-
T1
Single Laser Defense Tower 0:25
-
T1
Teleporter 1:28
-
T1
Torpedo Launcher 0:38
-
T1
Umbrella 1:40
-
T1
Vehicle Factory 1:06
-
T1
Wall 0:05
Builds
Builds
-
T2
Advanced Air Factory 0:05 + 0:02
-
T1
Air Factory 0:15 + 0:02
Built By
-
T2
Advanced Flyer Foundry 0:16 + 0:02