Galata Turret
Anti-Air Defense - Equipped with homing missiles. Only attacks air.- HP: 1000
- Build cost: 225 metal
- Maximum range: 150
- Total DPS: 100.0
- Build locations: land, water surface
Overview
BlueprintLockheed
Gunship - Heavily armored. Attacks land, sea and seabed targets.- HP: 350
- Build cost: 900 metal
- Maximum range: 100
- Total DPS: 705.0
Overview
Blueprint- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Max speed: 60
- Acceleration: 60
- Braking rate: 60
- Turn rate: 120
Physics
- Vision radius: 155
- No underwater vision
Recon
- Vision radius: 100
- Underwater vision radius: 100
Recon
- Blueprint
- Range: 150
- Damage: 100.0 DPS: 25 damage every 0.25 seconds (4 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 89° at 360° per second
- Targets: Air
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 25
- Splash: 10 damage, radius 0.75
- Full damage splash radius: 0.75
- Burn damage: 15, radius 2
- Muzzle velocity: 200.0
- Max velocity: 200.0
- Turn rate: 720.0
- Collision check: enemies
- Collision response: impact
- Air & ( EnergyProduction | Transport | Bomber | Gunship | Titan )
- Mobile & Air
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 80
- Damage: 80 DPS: 20 damage every 0.25 seconds (4 shots per second)
- Yaw: 360° at 360° per second
- Pitch: 100° at 360° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Direct
- Damage: 20
- Burn damage: 15, radius 2
- Muzzle velocity: 150.0
- Max velocity: 150.0
- Collision check: enemies
- Collision response: impact
- Commander
- AirDefense & (Land | Naval)
- Titan & (Land | Naval)
- Artillery & Advanced & (Land | Naval)
- Nuke | NukeDefense
- Blueprint
- Range: 100
- Firing standard deviation: 30
- Damage: 625.0 DPS: 250 damage every 0.40 seconds (2.5 shots per second)
- Yaw: 0° at 180° per second
- Pitch: 0° at 180° per second
- Stored ammo drained after 0.8 seconds (2 shots)
- Targets: LandHorizontal, WaterSurface
- Ammo recharged after 5.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 250
- Full damage splash radius: 2
- Muzzle velocity: 80
- Max velocity: 120
- Turn rate: 270.0
- Collision check: enemies
- Collision response: impact
- Commander
- AirDefense & (Land | Naval)
- Titan & (Land | Naval)
- Artillery & Advanced & (Land | Naval)
- Nuke | NukeDefense
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
- T2 Advanced Fab Aircraft 0:04
- T2 Advanced Fabrication Bot 0:05
- T2 Advanced Fabrication Ship 0:02
- T2 Advanced Fabrication Vehicle 0:03
- T2 Colonel 0:02
- T1 Fabrication Aircraft 0:25
- T1 Fabrication Bot 0:28
- T1 Fabrication Ship 0:16
- T1 Fabrication Vehicle 0:20
- T0 Imperial Class Commander 0:07
- T2 Mend 0:03
- T0 Quadruped Class Commander 0:07
- T0 Raptor Class Commander 0:07
- T0 Tank Class Commander 0:07
Built By
- T2 Advanced Flyer Foundry 0:18 + 0:02