Manhattan
Mobile Nuke - Detonates a nuke on death. Slow. Extremely durable. Self-destruct attack.- HP: 15000
- Build cost: 8000 metal
- Maximum range: 40
- Factory cooldown: 5
Overview
BlueprintAnti-Nuke Launcher
Anti-Nuke - Builds advanced anti-nuclear missiles.- HP: 3500
- Build cost: 12000 metal
- Missile storage capacity: 3
- Maximum range: 300
- Total DPS: 1.5
- Factory cooldown: 5
- Build locations: land, water surface
Overview
Blueprint- Max speed: 10
- Acceleration: 70
- Braking rate: 70
- Turn rate: 60
- Amphibious
Physics
- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Vision radius: 100
- Underwater vision radius: 100
- Radar radius: 150
Recon
- Vision radius: 100
- Underwater vision radius: 100
- Radar radius: 310
Recon
Economy
- Build rate: 45
- Fabrication metal consumption: 45 / s
- Fabrication energy consumption: 9000 / s
- Energy consumption per metal: 200.0
Economy
- Blueprint
- Range: 40
- Yaw: 360° at 720° per second
- Pitch: 45° at 720° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 10
- Burn damage: 15, radius 2
- Muzzle velocity: 130.0
- Max velocity: 130.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Self Destruct
Ammo
Target Priorities
- Blueprint
- Range: 300
- Damage: 1.5 DPS: 1 damage every 0.67 seconds (1.5 shots per second)
- Targets: Air, Orbital
- Blueprint
- Type: Projectile
- Flight type: Staged
- Metal cost: 6750 per shot
- Build time: 2:30
- Damage: 1
- Muzzle velocity: 1500.0
- Max velocity: 1500.0
- Turn rate: 3600
- Collision check: target
- Collision response: destroy
- Structure - Wall
- Mobile
- Wall
Weapon
Ammo
Target Priorities
Anti Entity Targets
- T2 Advanced Vehicle Factory 2:57 + 0:04