Corsair

Hover Artillery - Can cross water and lava. Attacks land, sea and seabed targets.

    Overview

    Blueprint
    • HP: 175
    • Build cost: 300 metal
    • Maximum range: 160
    • Total DPS: 30.0

Holkins

Advanced Artillery - Extremely long range heavy damage. Can lay siege from very far away. Attacks land and sea targets.

    Overview

    Blueprint
    • HP: 5000
    • Build cost: 10000 metal
    • Maximum range: 600
    • Total DPS: 333.33
    • Build locations: land, water surface

    Physics

    • Max speed: 10
    • Acceleration: 50
    • Braking rate: 50
    • Turn rate: 50
    • Hovers over land, lava and water

    Physics

    • Max speed: 0
    • Acceleration: 0
    • Braking rate: 0
    • Turn rate: 0

    Recon

    • Vision radius: 115
    • No underwater vision

    Recon

    • Vision radius: 100
    • Underwater vision radius: 100

    Economy

    Economy

    • Weapon energy consumption: 2500 / s

    Weapon

    • Blueprint
    • Range: 160
    • Projectiles per fire: 2
    • Firing standard deviation: 1.0
    • Damage: 30.0 DPS: 2x60 damage every 4.00 seconds (0.25 shots per second)
    • Yaw: 180° at 45° per second
    • Pitch: 89° at 45° per second
    • Targets: LandHorizontal, Seafloor, WaterSurface
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Damage: 60
    • Splash: 40 damage, radius 10
    • Full damage splash radius: 2
    • Burn damage: 15, radius 2
    • Muzzle velocity: 200
    • Max velocity: 400
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Structure - Wall
      • Mobile - Air
      • Wall

    Weapon

    • Blueprint
    • Range: 600
    • Firing standard deviation: 2
    • Damage: 333.33 DPS: 5000 damage every 15.00 seconds (0.067 shots per second)
    • Yaw: 360° at 10° per second
    • Pitch: 89° at 10° per second
    • Energy consumption: 37500 per shot
    • Targets: LandHorizontal, Seafloor, WaterSurface, Underwater
    • Ammo recharged after 15.0 seconds
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Damage: 5000
    • Splash: 5000 damage, radius 20
    • Full damage splash radius: 5
    • Muzzle velocity: 200.0
    • Turn rate: 3
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Commander
      • Titan & ( Land | Naval )
      • Artillery & Advanced & ( Land | Naval )
      • Nuke | NukeDefense