![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/pa/units/land/l_shotgun_tank/l_shotgun_tank_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_shotgun_tank.png)
Maul
Shotgun Tank - Close range. Heavily armored. Attacks land, sea and seabed targets.- HP: 1150
- Build cost: 300 metal
- Maximum range: 50
- Total DPS: 280
Overview
Blueprint![](https://cdn.palobby.com/pa/units/sea/sea_scout/sea_scout_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_sea_scout.png)
Piranha
Gunboat - Cheap. Fast. Expendable. Water hover. Attacks land and sea targets.- HP: 175
- Build cost: 150 metal
- Maximum range: 120
- Total DPS: 40
Overview
Blueprint- Max speed: 10
- Acceleration: 75
- Braking rate: 75
- Turn rate: 180
Physics
- Max speed: 20
- Acceleration: 75
- Braking rate: 200
- Turn rate: 180
- Hovers over water and shallows
Physics
- Vision radius: 100
- No underwater vision
Recon
- Vision radius: 150
- Underwater vision radius: 150
Recon
- Blueprint
- Range: 50
- Projectiles per fire: 8
- Firing standard deviation: 8
- Damage: 280 DPS: 8x35 damage every 1.00 seconds (1 shot per second)
- Yaw: 180° at 240° per second
- Pitch: 40° at 50° per second
- Targets: LandHorizontal, Seafloor, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Direct
- Damage: 35
- Splash: 7 damage, radius 6
- Burn damage: 15, radius 2
- Muzzle velocity: 200
- Max velocity: 200
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Mobile
- Structure - Wall
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 120
- Damage: 40 DPS: 20 damage every 0.50 seconds (2 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 89° at 180° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 20
- Burn damage: 15, radius 2
- Muzzle velocity: 130.0
- Max velocity: 130.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon
Ammo
Target Priorities
-
T2
Advanced Armour Foundry 0:06 + 0:04
-
T1
Armour Foundry 0:17 + 0:04
Built By
-
T2
Advanced Naval Factory 0:02 + 0:06
-
T1
Naval Factory 0:07 + 0:03