Spinner
Mobile Anti-Air - Equipped with homing missiles. Only attacks air.- HP: 160
- Build cost: 150 metal
- Maximum range: 130
- Total DPS: 60.0
Overview
BlueprintRadar
Basic radar - Detects nearby enemy land, sea, and air units.- HP: 500
- Build cost: 200 metal
- Build locations: land, water surface
Overview
Blueprint- Max speed: 10
- Acceleration: 100
- Braking rate: 100
- Turn rate: 180
Physics
- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Vision radius: 100
- No underwater vision
Recon
- Vision radius: 100
- Underwater vision radius: 100
- Orbital vision radius: 600
- Radar radius: 450
- Sonar radius: 450
Recon
Economy
- Base energy consumption: 150 / s
Economy
- Blueprint
- Range: 130
- Damage: 60.0 DPS: 25 damage every 0.42 seconds (2.4 shots per second)
- Yaw: 180° at 3600° per second
- Pitch: 85° at 3600° per second
- Targets: Air
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 25
- Splash: 10 damage, radius 0.75
- Full damage splash radius: 0.75
- Burn damage: 15, radius 2
- Muzzle velocity: 200.0
- Max velocity: 200.0
- Turn rate: 720.0
- Collision check: enemies
- Collision response: impact
- Air & ( EnergyProduction | Transport | Bomber | Gunship | Titan )
- Mobile & Air
Weapon
Ammo
Target Priorities
- T2 Advanced Vehicle Factory 0:03 + 0:04
- T2 Unit Cannon 0:03 + 0:03 + 0:03
- T1 Vehicle Factory 0:10 + 0:04