Starcannon
Planetary Transport - Builds and launches up to 14 units at once to the planet below.- HP: 2000
- Build cost: 2600 metal
- Unit storage capacity: 9
- Maximum range: 600
- Build locations: orbital
Overview
BlueprintLoki
Flying Fortress Titan - Heavy damage over a wide area. Attacks any targets except orbital.- HP: 9000
- Build cost: 30000 metal
- Maximum range: 160
- Total DPS: 2248.0
Overview
Blueprint- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Max speed: 30
- Acceleration: 50
- Braking rate: 60
- Turn rate: 50
Physics
- Vision radius: 150
- No underwater vision
- Orbital vision radius: 600
- Always visible
Recon
Visibility
- Vision radius: 200
- Underwater vision radius: 200
Recon
- Build rate: 45
- Fabrication metal consumption: 45 / s
- Fabrication energy consumption: 2250 / s
- Energy consumption per metal: 50.0
Economy
Economy
- Blueprint
- Range: 600
- Firing standard deviation: 23
- Damage: 0 DPS: 0 damage every 0.33 seconds (3 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 180° at 360° per second
- Targets: LandHorizontal
- Blueprint
- Type: Projectile
- Flight type: Staged
- Metal cost: 1 per shot
- Build time: 0:00.0
- Muzzle velocity: 40.0
- Max velocity: 120.0
- Turn rate: 45
- Collision check: ground
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 150
- Projectiles per fire: 2
- Damage: 800.0 DPS: 2x800 damage every 2.00 seconds (0.5 shots per second)
- Yaw: 180° at 40° per second
- Pitch: 60° at 20° per second
- Targets: LandHorizontal, WaterSurface, Air, Seafloor, Underwater
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 800
- Splash: 300 damage, radius 40
- Full damage splash radius: 5
- Muzzle velocity: 155.0
- Max velocity: 155.0
- Turn rate: 270.0
- Collision check: enemies
- Collision response: impact
- Commander
- AirDefense & (Land | Naval)
- Artillery & Advanced & (Land | Naval)
- Nuke | NukeDefense
- Structure & Advanced & SurfaceDefense & CombatFabAdvBuild & Custom1
- Blueprint
- Range: 160
- Projectiles per fire: 2
- Firing standard deviation: 10
- Damage: 324 DPS: 2x27 damage every 0.17 seconds (6 shots per second)
- Yaw: 120° at 360° per second
- Pitch: 90° at 360° per second
- Targets: Air
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage: 27
- Splash: 27 damage, radius 25
- Full damage splash radius: 20
- Burn damage: 15, radius 2
- Muzzle velocity: 250.0
- Max velocity: 250.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon #1 (x2)
Ammo
Target Priorities
Weapon #2 (x2)
Ammo
Target Priorities
- T2 Advanced Armour Fabricator 0:50 + 0:04
- T2 Advanced Fabrication Walker 0:44 + 0:04
- T1 Armour Fabricator 0:04 + 0:04
- T1 Corsair 0:06 + 0:04
- T2 Enforcer 0:10 + 0:04
- T1 Fabrication Walker 0:03 + 0:04
- T1 Guardian 0:07 + 0:04
- T1 Investigator 0:03 + 0:04
- T1 Lancer 0:03 + 0:04
- T2 Orbweaver 0:16 + 0:04
- T1 Patriot 0:02 + 0:04
- T1 Peacekeeper 0:01 + 0:04
- T2 Praetorian 2:35 + 0:04
- T2 Scorpion 0:20 + 0:04
- T1 Shank 0:06 + 0:04
- T1 Stoke 0:04 + 0:04