Unit Cannon
Interplanetary Transport - Builds and launches up to 12 units at once anywhere in the system.- HP: 18000
- Build cost: 14400 metal
- Unit storage capacity: 12
- Maximum range: 5000
- Build locations: land
Overview
BlueprintKraken
Advanced Submarine - Radar stealth with very high damage. Attacks land, sea and undersea targets.- HP: 2100
- Build cost: 1800 metal
- Maximum range: 150
- Total DPS: 1150.0
Overview
Blueprint- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Max speed: 12
- Acceleration: 40
- Braking rate: 120
- Turn rate: 60
- Underwater
Physics
- Vision radius: 100
- Underwater vision radius: 120
Recon
- Vision radius: 200
- Underwater vision radius: 200
- Invisibile to radar
Recon
Stealth
- Build rate: 60
- Fabrication metal consumption: 60 / s
- Fabrication energy consumption: 3050 / s
- Energy consumption per metal: 50.8
Economy
Economy
- Blueprint
- Range: 5000
- Damage: 0.0 DPS: 0 damage every 0.33 seconds (3 shots per second)
- Yaw: 180° at 30° per second
- Pitch: 180° at 15° per second
- Targets: LandHorizontal
- Blueprint
- Type: Projectile
- Flight type: Staged
- Interplanetary type: System
- Metal cost: 1 per shot
- Build time: 0:00.0
- Muzzle velocity: 150.0
- Max velocity: 150.0
- Turn rate: 90
- Collision check: ground
- Collision response: impact
- Structure - Wall
- Mobile
- Wall
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 150
- Damage: 150.0 DPS: 250 damage every 1.67 seconds (0.6 shots per second)
- Yaw: 2° at 180° per second
- Pitch: 2° at 180° per second
- Targets: WaterSurface, Underwater, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 250
- Muzzle velocity: 5.0
- Max velocity: 50.0
- Turn rate: 120
- Collision check: enemies
- Collision response: impact
- Sub
- Mobile
- Structure - Wall
- Wall
- Blueprint
- Range: 150
- Firing standard deviation: 30
- Damage: 1000 DPS: 200 damage every 0.20 seconds (5 shots per second)
- Yaw: 0° at 180° per second
- Pitch: 0° at 180° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage: 200
- Burn damage: 15, radius 2
- Muzzle velocity: 140.0
- Max velocity: 140.0
- Collision check: enemies
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
- T2 Advanced Fabrication Bot 0:35 + 0:03 + 0:03
- T2 Advanced Fabrication Vehicle 0:35 + 0:03 + 0:03
- T1 Ant 0:02 + 0:03 + 0:03
- T1 Boom 0:00.8 + 0:03 + 0:03
- T1 Dox 0:00.8 + 0:03 + 0:03
- T1 Fabrication Bot 0:03 + 0:03 + 0:03
- T1 Fabrication Vehicle 0:03 + 0:03 + 0:03
- T1 Grenadier 0:01 + 0:03 + 0:03
- T2 Mend 0:41 + 0:03 + 0:03
- T2 Slammer 0:10 + 0:03 + 0:03
- T1 Spinner 0:02 + 0:03 + 0:03
- T1 Stitch 0:04 + 0:03 + 0:03
Builds
Builds
Built By
- T2 Advanced Naval Factory 0:30 + 0:06