Starcannon
Planetary Transport - Builds and launches up to 14 units at once to the planet below.- HP: 2000
- Build cost: 2600 metal
- Unit storage capacity: 9
- Maximum range: 600
- Build locations: orbital
Overview
BlueprintKessler
Orbital Mine - Self destructs to deal very heavy damage to nearby enemy units- HP: 80
- Build cost: 300 metal
- Maximum range: 10
- Build locations: orbital
Overview
Blueprint- Vision radius: 150
- No underwater vision
- Orbital vision radius: 600
- Always visible
Recon
Visibility
- No underwater vision
- Orbital vision radius: 400
- Always visible
Recon
Visibility
- Build rate: 45
- Fabrication metal consumption: 45 / s
- Fabrication energy consumption: 2250 / s
- Energy consumption per metal: 50.0
Economy
Economy
- Blueprint
- Range: 600
- Firing standard deviation: 23
- Damage: 0 DPS: 0 damage every 0.33 seconds (3 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 180° at 360° per second
- Targets: LandHorizontal
- Blueprint
- Type: Projectile
- Flight type: Staged
- Metal cost: 1 per shot
- Build time: 0:00.0
- Damage target: HitPoints
- Muzzle velocity: 40.0
- Max velocity: 120.0
- Turn rate: 45
- Collision check: ground
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon
Ammo
Target Priorities
-
T2
Advanced Armour Fabricator
0:50
+ 0:04
-
T2
Advanced Fabrication Walker
0:44
+ 0:04
-
T1
Armour Fabricator
0:04
+ 0:04
-
T1
Corsair
0:06
+ 0:04
-
T2
Enforcer
0:10
+ 0:04
-
T1
Fabrication Walker
0:03
+ 0:04
-
T1
Guardian
0:07
+ 0:04
-
T1
Investigator
0:03
+ 0:04
-
T1
Lancer
0:03
+ 0:04
-
T2
Orbweaver
0:16
+ 0:04
-
T1
Patriot
0:02
+ 0:04
-
T1
Peacekeeper
0:01
+ 0:04
-
T2
Praetorian
2:35
+ 0:04
-
T2
Scorpion
0:20
+ 0:04
-
T1
Shank
0:06
+ 0:04
-
T1
Stoke
0:04
+ 0:04