Unit Cannon
Interplanetary Transport - Builds and launches up to 12 units at once anywhere in the system.- HP: 18000
- Build cost: 10000 metal
- Unit storage capacity: 12
- Maximum range: 5000
- Build locations: land
Overview
BlueprintFirebird
Interplanetary Fighter - Fast. Can move between planets. Can only attack air targets.- HP: 240
- Build cost: 820 metal
- Maximum range: 180
- Total DPS: 226.0
Overview
Blueprint- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Max speed: 90
- Acceleration: 90
- Braking rate: 90
- Turn rate: 300
Physics
- Vision radius: 100
- Underwater vision radius: 120
Recon
- Vision radius: 150
- Underwater vision radius: 150
Recon
- Build rate: 45
- Fabrication metal consumption: 45 / s
- Fabrication energy consumption: 2250 / s
- Energy consumption per metal: 50.0
Economy
Economy
- Blueprint
- Range: 5000
- Damage: 0.0 DPS: 0 damage every 0.33 seconds (3 shots per second)
- Yaw: 180° at 30° per second
- Pitch: 180° at 15° per second
- Targets: LandHorizontal
- Blueprint
- Type: Projectile
- Flight type: Staged
- Interplanetary type: System
- Metal cost: 1 per shot
- Build time: 0:00.0
- Muzzle velocity: 150.0
- Max velocity: 150.0
- Turn rate: 90
- Collision check: ground
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 90
- Damage: 80 DPS: 40 damage every 0.50 seconds (2 shots per second)
- Yaw: 40° at 3600° per second
- Pitch: 180° at 360° per second
- Targets: Air
- Blueprint
- Type: Beam
- Damage: 40
- Collision check: target
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
- Blueprint
- Range: 180
- Projectiles per fire: 4
- Firing standard deviation: 25
- Damage: 66.0 DPS: 4x50 damage every 3.03 seconds (0.33 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 45° at 90° per second
- Targets: Air
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 50
- Splash: 50 damage, radius 3
- Full damage splash radius: 5
- Muzzle velocity: 90
- Max velocity: 180
- Turn rate: 270.0
- Collision check: enemies
- Collision response: impact
- Structure - Wall
- Mobile - Air
- Wall
Weapon #1 (x2)
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
- T2 Advanced Fabrication Bot 0:40 + 0:03 + 0:03
- T2 Advanced Fabrication Vehicle 0:45 + 0:03 + 0:03
- T1 Ant 0:03 + 0:03 + 0:03
- T1 Boom 0:01.0 + 0:03 + 0:03
- T1 Dox 0:01.0 + 0:03 + 0:03
- T1 Fabrication Bot 0:03 + 0:03 + 0:03
- T1 Fabrication Vehicle 0:04 + 0:03 + 0:03
- T1 Grenadier 0:02 + 0:03 + 0:03
- T2 Locusts 0:05 + 0:03 + 0:03
- T2 Mend 0:26 + 0:03 + 0:03
- T2 Slammer 0:11 + 0:03 + 0:03
- T1 Spark 0:02 + 0:03 + 0:03
- T1 Spinner 0:03 + 0:03 + 0:03
- T1 Stitch 0:05 + 0:03 + 0:03
- T1 Stryker 0:01 + 0:03 + 0:03
Builds
Builds
Built By
- T2 Advanced Flyer Foundry 0:16 + 0:02