Unit Cannon
Interplanetary Transport - Builds and launches up to 16 units at once anywhere in the system.- HP: 18000
- Build cost: 5600 metal
- Unit storage capacity: 16
- Maximum range: 5000
- Build locations: land, water surface
Overview
BlueprintDelta Commander
Imperial Delta Commander- HP: 1000
- Build cost: 25000 metal
- Maximum range: 100
- Total DPS: 160.0
Overview
Blueprint- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Max speed: 8
- Acceleration: 60
- Braking rate: -1
- Turn rate: 180
- Amphibious
Physics
- Vision radius: 100
- Underwater vision radius: 120
Recon
- Vision radius: 100
- No underwater vision
Recon
- Build rate: 45
- Fabrication metal consumption: 45 / s
- Fabrication energy consumption: 2250 / s
- Energy consumption per metal: 50.0
Economy
- Metal production: 20 / s
- Energy production: 2000 / s
- Metal storage: 1500
- Energy storage: 45000
Economy
- Blueprint
- Range: 5000
- Damage: 0.0 DPS: 0 damage every 0.33 seconds (3 shots per second)
- Yaw: 180° at 30° per second
- Pitch: 180° at 15° per second
- Targets: LandHorizontal
- Blueprint
- Type: Projectile
- Flight type: Staged
- Interplanetary type: System
- Metal cost: 1 per shot
- Build time: 0:00.0
- Damage target: HitPoints
- Splash damages allies
- Muzzle velocity: 250.0
- Max velocity: 250.0
- Turn rate: 90
- Collision check: ground
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 100
- Damage: 160.0 DPS: 80 damage every 0.50 seconds (2 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 40° at 360° per second
- Targets: LandHorizontal, WaterSurface, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage target: HitPoints
- Damage: 80
- Burn damage: 15, radius 2
- Muzzle velocity: 125.0
- Max velocity: 125.0
- Turn rate: 30
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Mobile
- Structure - Wall
- Blueprint
- Type: PBAOE
- Damage target: HitPoints
- Damage: 3000
- Splash: 3000 damage, radius 130
- Full damage splash radius: 30
- Burn damage: 200, radius 137
- Collision check: enemies
- Collision response: impact
Weapon #1
Layer Ammo
AnyLand
Target Priorities
Death Explosion
-
T2
Advanced Fabrication Bot
0:40
+ 0:02
+ 0:02
-
T2
Advanced Fabrication Vehicle
0:45
+ 0:02
+ 0:02
-
T1
Ant
0:03
+ 0:02
+ 0:02
-
T1
Boom
0:01.0
+ 0:02
+ 0:02
-
T1
Dox
0:01.0
+ 0:02
+ 0:02
-
T1
Fabrication Bot
0:03
+ 0:02
+ 0:02
-
T1
Fabrication Vehicle
0:04
+ 0:02
+ 0:02
-
T1
Grenadier
0:02
+ 0:02
+ 0:02
-
T2
Locusts
0:11
+ 0:02
+ 0:02
-
T2
Mend
0:22
+ 0:02
+ 0:02
-
T2
Slammer
0:11
+ 0:02
+ 0:02
-
T1
Spark
0:02
+ 0:02
+ 0:02
-
T1
Spinner
0:03
+ 0:02
+ 0:02
-
T1
Stinger
0:02
+ 0:02
+ 0:02
-
T1
Stitch
0:05
+ 0:02
+ 0:02
-
T2
Storm
0:16
+ 0:02
+ 0:02
-
T1
Stryker
0:01
+ 0:02
+ 0:02
Builds
-
T1
Armour Foundry
-
T1
Clot
-
T1
Energy Plant
-
T1
Energy Storage
-
T1
Galata Turret
-
T1
Jackal
-
T1
Mass Extractor
-
T1
Metal Extractor
-
T1
Metal Storage
-
T1
Naval Factory
-
T2
OmniSilo Storage Device
-
T1
Orbital Launcher
-
T1
Power Catalyst
-
T1
Ripple
-
T1
Ship Foundry
-
T1
Shredder
-
T1
Single Laser Defense Tower
-
T1
Sky Bridge
-
T1
Starship Projector
-
T1
Teleporter
-
T1
Tola
-
T1
Torpedo Launcher
-
T1
Umbrella
-
T1
Vehicle Factory
-
T1
Wall